Exemple #1
0
        public void Picscreen_DoubleClick(object sender, EventArgs earg)
        {
            MouseEventArgs olde = (MouseEventArgs)earg;
            MouseEventArgs e    = new MouseEventArgs(olde.Button, olde.Clicks, (int)(olde.X * (C_Constants.BaseScreenWidth / (float)FrmGame.Default.Width)), (int)(olde.Y * (C_Constants.BaseScreenHeight / (float)FrmGame.Default.Height)), olde.Delta);

            C_GuiFunctions.CheckGuiDoubleClick(e.X, e.Y, e);
        }
Exemple #2
0
        public void Picscreen_MouseUp(object sender, MouseEventArgs olde)
        {
            MouseEventArgs e = new MouseEventArgs(olde.Button, olde.Clicks, (int)(olde.X * (C_Constants.BaseScreenWidth / (float)FrmGame.Default.Width)), (int)(olde.Y * (C_Constants.BaseScreenHeight / (float)FrmGame.Default.Height)), olde.Delta);

            C_Variables.CurX = C_Variables.TileView.Left + ((e.Location.X + C_Variables.Camera.Left) / C_Constants.PicX);
            C_Variables.CurY = C_Variables.TileView.Top + ((e.Location.Y + C_Variables.Camera.Top) / C_Constants.PicY);
            C_GuiFunctions.CheckGuiMouseUp(e.X, e.Y, e);
        }
        public void Picscreen_MouseMove(object sender, MouseEventArgs e)
        {
            C_Variables.CurX      = C_Variables.TileView.Left + ((e.Location.X + C_Variables.Camera.Left) / C_Constants.PicX);
            C_Variables.CurY      = C_Variables.TileView.Top + ((e.Location.Y + C_Variables.Camera.Top) / C_Constants.PicY);
            C_Variables.CurMouseX = e.Location.X;
            C_Variables.CurMouseY = e.Location.Y;
            C_GuiFunctions.CheckGuiMove(e.X, e.Y);

            if (C_Constants.InMapEditor)
            {
                if (e.Button == MouseButtons.Left || e.Button == MouseButtons.Right)
                {
                    FrmEditor_MapEditor.Default.MapEditorMouseDown((System.Int32)e.Button, e.X, e.Y);
                }
            }
        }
Exemple #4
0
        public void Picscreen_MouseMove(object sender, MouseEventArgs olde)
        {
            MouseEventArgs e = new MouseEventArgs(olde.Button, olde.Clicks, (int)(olde.X * (C_Constants.BaseScreenWidth / (float)FrmGame.Default.Width)), (int)(olde.Y * (C_Constants.BaseScreenHeight / (float)FrmGame.Default.Height)), olde.Delta);

            C_Variables.CurX      = C_Variables.TileView.Left + ((e.Location.X + C_Variables.Camera.Left) / C_Constants.PicX);
            C_Variables.CurY      = C_Variables.TileView.Top + ((e.Location.Y + C_Variables.Camera.Top) / C_Constants.PicY);
            C_Variables.CurMouseX = e.Location.X;
            C_Variables.CurMouseY = e.Location.Y;
            C_GuiFunctions.CheckGuiMove(e.X, e.Y);

            if (C_Constants.InMapEditor)
            {
                if (e.Button == MouseButtons.Left || e.Button == MouseButtons.Right)
                {
                    FrmEditor_MapEditor.Default.MapEditorMouseDown((System.Int32)e.Button, e.X, e.Y);
                }
            }
        }
 public void Picscreen_MouseUp(object sender, MouseEventArgs e)
 {
     C_Variables.CurX = C_Variables.TileView.Left + ((e.Location.X + C_Variables.Camera.Left) / C_Constants.PicX);
     C_Variables.CurY = C_Variables.TileView.Top + ((e.Location.Y + C_Variables.Camera.Top) / C_Constants.PicY);
     C_GuiFunctions.CheckGuiMouseUp(e.X, e.Y, e);
 }
        public void Picscreen_DoubleClick(object sender, EventArgs e)
        {
            MouseEventArgs eMouse = (MouseEventArgs)e;

            C_GuiFunctions.CheckGuiDoubleClick(eMouse.X, eMouse.Y, eMouse);
        }
        public void Picscreen_MouseDown(object sender, MouseEventArgs e)
        {
            if (!C_GuiFunctions.CheckGuiClick(e.X, e.Y, e))
            {
                if (C_Constants.InMapEditor)
                {
                    FrmEditor_MapEditor.Default.MapEditorMouseDown((System.Int32)e.Button, e.X, e.Y, false);
                }

                // left click
                if (e.Button == MouseButtons.Left)
                {
                    // if we're in the middle of choose the trade target or not
                    if (!C_Trade.TradeRequest)
                    {
                        if (C_Pets.PetAlive(C_Variables.Myindex))
                        {
                            if (C_GameLogic.IsInBounds())
                            {
                                C_Pets.PetMove(C_Variables.CurX, C_Variables.CurY);
                            }
                        }
                        // targetting
                        C_NetworkSend.PlayerSearch(C_Variables.CurX, C_Variables.CurY, (byte)0);
                    }
                    else
                    {
                        // trading
                        C_Trade.SendTradeRequest(C_Types.Player[C_Variables.MyTarget].Name);
                    }
                    C_UpdateUI.PnlRClickVisible = false;
                    C_Pets.ShowPetStats         = false;

                    // right click
                }
                else if (e.Button == MouseButtons.Right)
                {
                    if (C_Variables.ShiftDown || C_UpdateUI.VbKeyShift == true)
                    {
                        // admin warp if we're pressing shift and right clicking
                        if (C_Player.GetPlayerAccess(C_Variables.Myindex) >= 2)
                        {
                            C_NetworkSend.AdminWarp(C_Variables.CurX, C_Variables.CurY);
                        }
                    }
                    else
                    {
                        // rightclick menu
                        if (C_Pets.PetAlive(C_Variables.Myindex))
                        {
                            if (C_GameLogic.IsInBounds() && C_Variables.CurX == C_Types.Player[C_Variables.Myindex].Pet.X & C_Variables.CurY == C_Types.Player[C_Variables.Myindex].Pet.Y)
                            {
                                C_Pets.ShowPetStats = true;
                            }
                        }
                        else
                        {
                            C_NetworkSend.PlayerSearch(C_Variables.CurX, C_Variables.CurY, (byte)1);
                        }
                    }
                    C_Housing.FurnitureSelected = 0;
                }
            }

            C_GuiFunctions.CheckGuiMouseDown(e.X, e.Y, e);

            if (!FrmAdmin.Default.Visible || !FrmOptions.Default.Visible)
            {
                Focus();
            }
        }