Exemple #1
0
        public override void Update()
        {
            base.Update();


            //if (isLocal) { }
            drawEntity.transform.Position = centerPosition;
            if (drawCircle != null)
            {
                drawCircle.SetSize(Vector2.One * radius);
            }


            if (Parameter.IsDebug)
            {
                if (debugCircle == null)
                {
                    debugCircle = new C_DrawSpriteAutoSize("CollisionArea", offsetPosition, Vector2.One * radius, 100);
                    drawEntity.RegisterComponent(debugCircle);
                }
            }
            else
            {
                if (debugCircle != null)
                {
                    debugCircle.DeActive();
                    debugCircle = null;
                }
            }

            if (debugCircle == null)
            {
                return;
            }
            if (results.Count > 0)
            {
                bool isCollide = false;
                for (int i = 0; i < results.Count; i++)
                {
                    isCollide = results[i].IsCollide();
                    if (isCollide)
                    {
                        break;
                    }
                }
                if (isCollide)
                {
                    debugCircle.SetColor(Color.Red);
                }
                else
                {
                    debugCircle.SetColor(Color.LightGreen);
                }
            }
            else
            {
                debugCircle.SetColor(Color.LightGreen);
            }
        }
Exemple #2
0
        public override void Update()
        {
            base.Update();
            if (isLocal)
            {
                InitializePoints();
            }


            if (Parameter.IsDebug)
            {
                if (drawSquare == null)
                {
                    drawSquare = new C_DrawSpriteAutoSize("UnitLine", offsetPosition, size / 2, 100, 0.2f);
                    drawSquare.SetColor(Color.LightYellow);
                    drawEntity.RegisterComponent(drawSquare);
                }
            }
            else
            {
                if (drawSquare != null)
                {
                    drawSquare.DeActive();
                    drawSquare = null;
                }
            }

            if (drawSquare == null)
            {
                return;
            }

            if (results.Count > 0)
            {
                bool isCollide = false;
                for (int i = 0; i < results.Count; i++)
                {
                    isCollide = results[i].IsCollide();
                    if (isCollide)
                    {
                        break;
                    }
                }
                if (isCollide)
                {
                    drawSquare.SetColor(Color.Red);
                }
                else
                {
                    drawSquare.SetColor(Color.LightYellow);
                }
            }
            else
            {
                drawSquare.SetColor(Color.LightYellow);
            }
        }
Exemple #3
0
        public override void Active()
        {
            base.Active();
            //TODO 更新コンテナに自分を入れる

            if (colliderName == "OverseeCircle")
            {
                drawCircle = new C_DrawSpriteAutoSize("E_CheckArea", offsetPosition, Vector2.One * radius, 15, 0.5f);
                drawEntity.RegisterComponent(drawCircle);
            }
            centerPosition = entity.transform.Position + offsetPosition;
        }
        public override void Update()
        {
            base.Update();

            if (Parameter.IsDebug)
            {
                if (drawSquare == null)
                {
                    drawSquare = new C_DrawSpriteAutoSize("UnitLine", offsetPosition, size / 2, 100, 0.2f);
                    drawSquare.SetColor(Color.LightYellow);
                    drawEntity.RegisterComponent(drawSquare);
                }
            }
            else
            {
                if (drawSquare != null)
                {
                    drawSquare.DeActive();
                    drawSquare = null;
                }
            }
        }