Exemple #1
0
        private void ProccessLoopByPhase(KeyValuePair <long, bool[]> loopInfo)
        {
            for (byte phaseIndex = 0; phaseIndex < 3; phaseIndex++)
            {
                if (loopInfo.Value[phaseIndex])
                {
                    long           rightBranchLid = loopInfo.Key;
                    CVisitedBranch rightBranch    = visitedBranches[rightBranchLid];

                    long         downNodeLid = (long)rightBranch.DownNode[phaseIndex];
                    CVisitedNode downNode    = visitedNodes[downNodeLid];
                    downNode.Loop = true;

                    long           leftBranchLid = downNode.Parents[phaseIndex].First();
                    CVisitedBranch leftBranch    = visitedBranches[leftBranchLid];


                    //Pronadji konturu
                    CContourScanner contourIterator = new CContourScanner();
                    contourIterator.Begin();
                    contourIterator.MarkContour(phaseIndex, leftBranch, rightBranch, visitedBranches, visitedNodes);

                    //Markiranje leve i desne strane petlje
                    CVisitedBranch branch; CVisitedNode node;
                    while (contourIterator.Next(out branch, out node, visitedNodes, phaseIndex) == true)
                    {
                        branch.Loop = true;
                        node.Loop   = true;
                    }
                }
            }
        }
Exemple #2
0
        public bool Next(out CVisitedBranch branch, out CVisitedNode node, Dictionary <long, CVisitedNode> visitedNodes, byte phaseIndex)
        {
            switch (sideOfContour)
            {
            case (sbyte)EContourSide.LEFT:
            {
                branch = branchInContour[0][index];
                node   = visitedNodes[branch.UpNode[phaseIndex]];

                if (index < branchInContour[0].Count - 1)
                {
                    index++;
                }
                else
                {
                    sideOfContour = EContourSide.RIGHT;
                    index         = branchInContour[1].Count - 1;
                }
                return(true);
            }

            case EContourSide.RIGHT:
            {
                branch = branchInContour[1][index];
                node   = visitedNodes[branch.UpNode[phaseIndex]];

                if (index > 0)
                {
                    index--;
                }
                else
                {
                    sideOfContour = EContourSide.UNKNOWN;
                }
                return(true);
            }

            default:
            {
                node   = null;
                branch = null;
                return(false);
            }
            }
        }
Exemple #3
0
        private List <long> ProcessNodeInIsland(long upNodeInd, long phaseIndex)
        {
            // Dobavljaju se susedne grane i cvorovi iz odgovarajuceg reda matrice
            List <Neighbour> neighbours = GetNeighboursFromMatrix(upNodeInd);

            List <long> unvisitedNeighbours = new List <long>(neighbours.Count);

            foreach (var neighbour in neighbours)
            {
                long branchLid   = neighbour.Branch;                                  //susedni cvor //grana koja spaja ta dva cvora
                long downNodeLid = INDtoLID[(int)(neighbour.NodeIndex - phaseIndex)]; //susedni cvor

                CVisitedBranch visitedBranch;
                if (!visitedBranches.TryGetValue(branchLid, out visitedBranch))    // kreiraj ukoliko ne postoji
                {
                    visitedBranch = new CVisitedBranch(branchLid);
                    visitedBranches.Add(branchLid, visitedBranch);
                }
                if (visitedBranch.Visited[phaseIndex])       // proveri da li je grana prethodno posecena
                {
                    continue;
                }

                visitedBranch.Visited[phaseIndex] = true;                              // poseti granu u toj fazi

                CVisitedNode visitedNode;

                if (!visitedNodes.TryGetValue(downNodeLid, out visitedNode))    // u koliko cvor do sada nije uopste posecivan
                {
                    visitedNode = new CVisitedNode(downNodeLid);
                    visitedNodes.Add(downNodeLid, visitedNode);
                }

                if (!visitedNode.Visited[phaseIndex])             //u koliko cvor do sada nije posecivan u fazi po kojoj se obradjuje
                {
                    visitedNode.Visited[phaseIndex] = true;       //poseti cvor

                    unvisitedNeighbours.Add(neighbour.NodeIndex); //susedi koji jos nisu procesuirani dodaju se u listu za obradu
                }
            }

            return(unvisitedNeighbours);
        }
Exemple #4
0
        public void MarkContour(byte phaseIndex, CVisitedBranch leftBranch, CVisitedBranch rightBranch, Dictionary <long, CVisitedBranch> visitedBranches, Dictionary <long, CVisitedNode> visitedNodes)
        {
            //LEVI KRAJ PETLJE
            CVisitedBranch tempBranch = leftBranch;

            branchInContour[0].Add(tempBranch);

            CVisitedNode tempNode = visitedNodes[tempBranch.UpNode[phaseIndex]];

            while (!(tempNode.Parents[phaseIndex].Count == 0))
            {
                tempBranch = visitedBranches[tempNode.Parents[phaseIndex].First()];
                branchInContour[0].Add(tempBranch);
                tempNode = visitedNodes[tempBranch.UpNode[phaseIndex]];
            }

            //DESNI KRAJ PETLJE
            tempBranch = rightBranch;
            branchInContour[1].Add(tempBranch);

            tempNode = visitedNodes[tempBranch.UpNode[phaseIndex]];
            while (!(tempNode.Parents[phaseIndex].Count == 0))
            {
                tempBranch = visitedBranches[tempNode.Parents[phaseIndex].First()];
                tempNode   = visitedNodes[tempBranch.UpNode[phaseIndex]];

                if (!branchInContour[0].Contains(tempBranch))
                {
                    branchInContour[1].Add(tempBranch);
                }
                else
                {
                    int firstIndex = branchInContour[0].LastIndexOf(tempBranch);
                    int count      = branchInContour[0].Count - firstIndex;
                    branchInContour[0].RemoveRange(firstIndex, count);
                    break;
                }
            }
        }
Exemple #5
0
        private List <long> ProcessNeighboursInRoot(long upNodeInd, long phaseIndex, long rootLid)
        {
            // Dobavljaju se susedne grane i cvorovi iz odgovarajuceg reda matrice
            List <Neighbour> neighbours = GetNeighboursFromMatrix(upNodeInd);

            List <long> unvisitedNeigbours = new List <long>(neighbours.Count); // Neposeceni susedi datog cvora i faznost koju nose

            foreach (var neighbour in neighbours)
            {
                long upNodeLid   = INDtoLID[(int)(upNodeInd - phaseIndex)];             // Polazni cvor
                long branchLid   = neighbour.Branch;                                    // Susedni cvor
                long downNodeLid = INDtoLID[(int)(neighbour.NodeIndex - phaseIndex)];   // Grana koja spaja ta dva cvora

                CVisitedBranch visitedBranch;
                if (!visitedBranches.TryGetValue(branchLid, out visitedBranch)) // Ukoliko grana ne postoji u evidenciji
                {
                    visitedBranch = new CVisitedBranch(branchLid);
                    visitedBranches.Add(branchLid, visitedBranch);      // tada ju je potrebno dodati
                }

                if (visitedBranch.Visited[phaseIndex])       // Provera da li je grana prethodno posecena
                {
                    continue;
                }

                // Proverava se da sused nije korenski cvor
                CheckAndReportRootsInParallel(downNodeLid, rootLid);

                // Obrada susedne grane
                visitedBranch.Visited[phaseIndex] = true;                                   // Poseti granu za tu fazu

                visitedBranch.OwnerCircuit[phaseIndex] = rootLid;                           // Obelezi koren kome pripada

                visitedBranch.UpNode[phaseIndex]   = upNodeLid;                             // Odredi gornji i donji cvor grane
                visitedBranch.DownNode[phaseIndex] = downNodeLid;

                visitedBranch.PrevInRoot[phaseIndex] = previousBranch[phaseIndex].Lid;      // Povezi prethodnu i narednu granu u sloju
                previousBranch[phaseIndex].NextInRoot[phaseIndex] = branchLid;

                previousBranch[phaseIndex] = visitedBranch;                         // Trenutna grana ce biti prethodna grana narednoj grani

                CVisitedNode visitedNode;
                if (!visitedNodes.TryGetValue(downNodeLid, out visitedNode)) // Ukoliko cvor ne postoji u evidenciji...
                {
                    visitedNode = new CVisitedNode(downNodeLid);
                    visitedNodes.Add(downNodeLid, visitedNode);     // ...tada ga je potrebno dodati
                }

                //DODAVANJE NEOBRADJENOG CVORA U GRUPU
                if (!visitedNode.Visited[phaseIndex])               // Ukoliko susedni cvor do sada nije posecivan u fazi po kojoj se obradjuje
                {
                    visitedNode.Visited[phaseIndex]      = true;    // Poseti cvor
                    visitedNode.OwnerCircuit[phaseIndex] = rootLid; // Obelezi koren kojem  pripada

                    unvisitedNeigbours.Add(neighbour.NodeIndex);    //susedi koji jos nisu do sada procesuirani se dodaju u listu za obradu
                }
                //OBELEZAVANJE PETLJI
                //Ukoliko je cvor vec ranije posecen preko iste faze  to je jasan pokazatelj postojanja petlje (cvor smo vec prethodno posetili preko neke druge grane)
                else
                {
                    ReportLoop(branchLid, phaseIndex);
                }

                // Zabelezi susedne grane za gornji i donji cvor
                visitedNode.Parents[phaseIndex].Add(branchLid);
                visitedNodes[upNodeLid].Children[phaseIndex].Add(branchLid);
            }
            return(unvisitedNeigbours);
        }