public override void WrtieBodyToStream(CTextWriter writer) { base.WrtieBodyToStream(writer); writer.WriteString("texture0", Texture0); writer.WriteString("texture1", Texture1); //writer.WriteKeyVal("sky", sky); //writer.WriteKeyVal("transparent", transparent); }
public override void WrtieBodyToStream(CTextWriter writer) { base.WrtieBodyToStream(writer); writer.WriteString("texture0", Texture); writer.WriteString("texture1", Lightmap); if (Sky) writer.WriteKeyVal("sky", Sky); if (Transparent) writer.WriteKeyVal("transparent", Transparent); }
public override void WrtieBodyToStream(CTextWriter writer) { writer.WriteString("material", Material); if (Triangles.Elements.Count > 0) { Triangles.WrtieToStream(writer); } }
public override void WrtieBodyToStream(CTextWriter writer) { writer.WriteString("name", Name); writer.WriteLine(string.Format(CultureInfo.InvariantCulture, "scale {0}", Scale)); Verts.WrtieToStream(writer); VertNorms.WrtieToStream(writer); VertCols.WrtieToStream(writer); foreach (var u in UVs) u.WrtieToStream(writer); foreach (var s in Surfaces) s.WrtieToStream(writer); }