/// <summary>
        /// 连接房子
        /// </summary>
        private void TunnelRooms()
        {
            if (m_roomList.Count == 0)
            {
                return;
            }

            m_starGrid.Init(m_size.x, m_size.y);
            //读取所有房子的站位数据到寻路地图中
            foreach (var room in m_roomList)
            {
                for (int c = 0; c < room.NumCols; c++)
                {
                    for (int r = 0; r < room.NumRows; r++)
                    {
                        var pos = room.GetTilePosition(c, r);
                        m_starGrid.SetWalkable(pos, false);
                    }
                }
            }

            for (int i = 0; i < m_roomList.Count - 1; i++)
            {
                if (Random.value > 0.5)
                {
                    continue;
                }
                TunnelTwoRoom(m_roomList[i], m_roomList[i + 1]);
            }
        }
Exemple #2
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        private void CopyWalkableData(int range, CStarGrid grid, Vector2Int center)
        {
            int startCol = center.x - range;
            int startRow = center.y - range;

            for (int c = 0; c < m_grid.NumCols; c++)
            {
                for (int r = 0; r < m_grid.NumRows; r++)
                {
                    bool w = grid.IsWalkable(startCol + c, startRow + r);
                    m_grid.SetWalkable(c, r, w);
                }
            }
        }