void Awake()
    {
        if (Instance != null)
        {
            Destroy(gameObject);
        }
        else
        {
            Instance = this;
        }

        //altitudeBlend = new AudioMixerSnapshot[] {hiLandsSnapshot, loLandsSnapshot};

        tonesClipPool     = Resources.LoadAll <AudioClip> ("Tones");
        voiceClipPool     = Resources.LoadAll <AudioClip> ("Voice");
        confirmationTones = Resources.LoadAll <AudioClip> ("ConfirmationTones");
        tutorialTones     = Resources.LoadAll <AudioClip> ("TutorialTones");

        dadaMixer.SetFloat("ImageSpriteVol", -50f);
        dadaMixer.SetFloat("InkSpriteVol", -50f);
        dadaMixer.SetFloat("NPCStemVol", -50f);
        dadaMixer.SetFloat("NonPickupVol", -50f);

        //PopulateRandomList (voiceClipPool, ClipsPlayList);
        //DontDestroyOnLoad(this.gameObject);
    }
Exemple #2
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    void Awake()
    {
        if (instance != null && instance != this)
        {
            Destroy(this.gameObject);
        }
        else
        {
            instance = this;
        }

        DontDestroyOnLoad(this.gameObject);
    }
    void Awake()
    {
        if (instance != null && instance != this)
        {
            Destroy(this.gameObject);
        }
        else
        {
            instance = this;
        }

        DontDestroyOnLoad(this.gameObject);

        if (SceneManager.GetActiveScene().name == "Menu")
        {
            StartMenu();
        }

        numTreesFound = 0;
        gameScore     = 0f;
    }