public virtual void Initialization() { if (this == null) { return; } mSprite = gameObject.GetComponent <CSSpriteBase>(); }
public void RefreshNames() { if (mSprite == null) { mSprite = gameObject.GetComponent <CSSpriteBase>(); } if (mSprite != null && mSprite.getAtlas != null) { RebuildSpriteList(); } }
public int GetModelHeight() { if (Animation != null) { CSSpriteBase sprite = Animation.getSprite; if (sprite != null) { //return (int)sprite.EdgeFromTheDistance.z; //Debug.Log((int)sprite.EdgeFromTheDistance.z + " , " + (int)sprite.UV.y); return((int)sprite.UV.y); } } return(0); }
public virtual void OnDestroy() { mSprite = null; mCurrentNames.Clear(); }
public void Initialization() { mSprite = gameObject.GetComponent <CSSpriteBase>(); }