public void RequestDelFriend(long player_id_) { CSFriendDelRequest req = new CSFriendDelRequest(); #if !NETWORK_SYNC || UNITY_EDITOR this.OnScAsyncRequest(req, player_id_); #else this.OnScRequest(req, player_id_); #endif }
public override void OnPackageRequest(IMessage imsg, params object[] msg_params) { base.OnPackageRequest(imsg, msg_params); if (imsg is CSFriendRequest) { FriendReqType r_type = (FriendReqType)(msg_params[0]); CSFriendRequest req = imsg as CSFriendRequest; req.Type = r_type; } else if (imsg is CSFriendAddRequest) { CSFriendAddRequest req = imsg as CSFriendAddRequest; req.PlayerId = (long)(msg_params[0]); } else if (imsg is CSFriendDelRequest) { CSFriendDelRequest req = imsg as CSFriendDelRequest; req.PlayerId = (long)(msg_params[0]); } else if (imsg is CSFriendAgreeRequest) { CSFriendAgreeRequest req = imsg as CSFriendAgreeRequest; req.PlayerId = (long)(msg_params[0]); } else if (imsg is CSFriendDelApplyRequest) { CSFriendDelApplyRequest req = imsg as CSFriendDelApplyRequest; req.FriendId = (long)(msg_params[0]); } else if (imsg is CSFriendGiftRequest) { CSFriendGiftRequest req = imsg as CSFriendGiftRequest; } else if (imsg is CSFriendGiftSendRequest) { CSFriendGiftSendRequest req = imsg as CSFriendGiftSendRequest; req.FriendId = (long)(msg_params[0]); } else if (imsg is CSFriendGiftDrawRequest) { CSFriendGiftDrawRequest req = imsg as CSFriendGiftDrawRequest; req.GiftId = (long)(msg_params[0]); } else if (imsg is CSFriendViewRequest) { CSFriendViewRequest req = imsg as CSFriendViewRequest; req.FriendId = (long)(msg_params[0]); } else if (imsg is CSFriendRecommendListRequest) { } else if (imsg is CSFriendRecommendGetRequest) { CSFriendRecommendGetRequest req = imsg as CSFriendRecommendGetRequest; req.RecommendId = (long)(msg_params[0]); } else if (imsg is CSFriendRecommendApplyRequest) { CSFriendRecommendApplyRequest req = imsg as CSFriendRecommendApplyRequest; req.RecommendId.AddRange((List <long>)(msg_params[0])); } }