void Init() { callback = GetComponent <CSCallback>(); if (GameObject.Find("CharacterSelectorRoot") == null) { root = new GameObject(); root.name = "CharacterSelectorRoot"; root.transform.parent = Camera.main.transform; } materials = new Material[characters.Length]; int index = 0; foreach (Character _char in characters) { _char.obj.SetActive(true); _char.obj.transform.parent = root.transform; _char.obj.transform.localPosition = new Vector3(index * xOffset, 0, 0); _char.obj.transform.localScale = startObjectScale; materials[index] = _char.obj.GetComponent <Renderer>().material; if (_char.opened == false) { _char.obj.GetComponent <Renderer>().material = closeMaterial; } index++; } root.SetActive(false); priceText = buyUIButton.GetComponentInChildren <Text>(); if (callback) { callback.OnInit(); } }