public override void OnExecute() { base.OnExecute(); MessageHandler.RegisterMessageHandler(MessageDefine.SCAchievementResponse, OnResponse); CSAchievementRequest req = new CSAchievementRequest(); GameEvents.NetWorkEvents.SendMsg.SafeInvoke(req); }
void Refresh() { CSAchievementRequest req = new CSAchievementRequest(); GameEvents.NetWorkEvents.SendAsyncMsg.SafeInvoke(req); }