Exemple #1
0
    void onClickTalkEvent(UnityEngine.GameObject item)
    {
        CQuestScript pQS = CQuestMgr.Inst.GetQuestScript();

        if (pQS == null)
        {
            return;
        }

        ClearTalkFrame();

        if (m_eOpType == EOptionType.EOT_ScenarioTalk)
        {
            pQS.OnScenarioTalk(m_questid, m_step);
        }
    }