public static int AddPlaylist(string playlistName) { int newPlaylistId = CPlaylists.NewPlaylist(playlistName); CPlaylists.Save(newPlaylistId); return(newPlaylistId); }
private void OpenAndAddPlaylistAction() { //Open an existing playlist and add song if (Playlists[htPlaylists(Playlist)].ActivePlaylistID != (SelectSlides[htSelectSlides(SelectSlideOptionsPlaylistAdd)].Selection - 1) && (SelectSlides[htSelectSlides(SelectSlideOptionsPlaylistAdd)].Selection - 1) != -1) { //Check selected game-mode EGameMode gm; if (_AvailableGameModes.Count >= SelectSlides[htSelectSlides(SelectSlideOptionsMode)].Selection) { gm = _AvailableGameModes[SelectSlides[htSelectSlides(SelectSlideOptionsMode)].Selection]; } else if (CSongs.VisibleSongs[SongMenus[htSongMenus(SongMenu)].GetSelectedSong()].IsDuet) { gm = GameModes.EGameMode.TR_GAMEMODE_DUET; } else { gm = GameModes.EGameMode.TR_GAMEMODE_NORMAL; } //Check if Playlist really exists if (SelectSlides[htSelectSlides(SelectSlideOptionsPlaylistAdd)].Selection - 1 >= 0) { Playlists[htPlaylists(Playlist)].ActivePlaylistID = SelectSlides[htSelectSlides(SelectSlideOptionsPlaylistAdd)].Selection - 1; //Add song to playlist CPlaylists.Playlists[Playlists[htPlaylists(Playlist)].ActivePlaylistID].AddSong(CSongs.VisibleSongs[SongMenus[htSongMenus(SongMenu)].GetSelectedSong()].ID, gm); //Open playlist OpenPlaylist(Playlists[htPlaylists(Playlist)].ActivePlaylistID); SetSelectSlidePlaylistToCurrentPlaylist(); Playlists[htPlaylists(Playlist)].ScrollToBottom(); } } //Create a new playlist and add song else if ((SelectSlides[htSelectSlides(SelectSlideOptionsPlaylistAdd)].Selection - 1) == -1) { //Check selected game-mode EGameMode gm; if (_AvailableGameModes.Count >= SelectSlides[htSelectSlides(SelectSlideOptionsMode)].Selection) { gm = _AvailableGameModes[SelectSlides[htSelectSlides(SelectSlideOptionsMode)].Selection]; } else if (CSongs.VisibleSongs[SongMenus[htSongMenus(SongMenu)].GetSelectedSong()].IsDuet) { gm = GameModes.EGameMode.TR_GAMEMODE_DUET; } else { gm = GameModes.EGameMode.TR_GAMEMODE_NORMAL; } //Create new playlist Playlists[htPlaylists(Playlist)].ActivePlaylistID = CPlaylists.NewPlaylist(); //Add song to playlist CPlaylists.Playlists[Playlists[htPlaylists(Playlist)].ActivePlaylistID].AddSong(CSongs.VisibleSongs[SongMenus[htSongMenus(SongMenu)].GetSelectedSong()].ID, gm); //Open playlist OpenPlaylist(Playlists[htPlaylists(Playlist)].ActivePlaylistID); //Add new playlist to select-slide SelectSlides[htSelectSlides(SelectSlideOptionsPlaylistAdd)].AddValue(CPlaylists.Playlists[Playlists[htPlaylists(Playlist)].ActivePlaylistID].PlaylistName); SelectSlides[htSelectSlides(SelectSlideOptionsPlaylistOpen)].AddValue(CPlaylists.Playlists[Playlists[htPlaylists(Playlist)].ActivePlaylistID].PlaylistName); SetSelectSlidePlaylistToCurrentPlaylist(); } //Add song to loaded playlist else { //Check selected game-mode EGameMode gm; if (_AvailableGameModes.Count >= SelectSlides[htSelectSlides(SelectSlideOptionsMode)].Selection) { gm = _AvailableGameModes[SelectSlides[htSelectSlides(SelectSlideOptionsMode)].Selection]; } else if (CSongs.VisibleSongs[SongMenus[htSongMenus(SongMenu)].GetSelectedSong()].IsDuet) { gm = GameModes.EGameMode.TR_GAMEMODE_DUET; } else { gm = GameModes.EGameMode.TR_GAMEMODE_NORMAL; } CPlaylists.Playlists[Playlists[htPlaylists(Playlist)].ActivePlaylistID].AddSong(CSongs.VisibleSongs[SongMenus[htSongMenus(SongMenu)].GetSelectedSong()].ID, gm); Playlists[htPlaylists(Playlist)].UpdatePlaylist(); Playlists[htPlaylists(Playlist)].ScrollToBottom(); } }