public void UnSubscribeOnInst(CPlayerNew.PlayerSpawn action)
 {
     this.Inst = (CPlayerNew.PlayerSpawn)Delegate.Remove(this.Inst, action);
 }
 public void SubscribeOnInst(CPlayerNew.PlayerSpawn action)
 {
     this.Inst = (CPlayerNew.PlayerSpawn)Delegate.Combine(this.Inst, action);
 }