private void OnTeamFightDamageUpdate()
        {
            if (Singleton <WatchController> .GetInstance().CanShowActorIRPosMap())
            {
                this.SetHeroList();
                uint curTime = Singleton <WatchController> .GetInstance().CurFrameNo *Singleton <WatchController> .GetInstance().FrameDelta / 1000u;

                CPlayerKDAStat playerKDAStat = Singleton <BattleLogic> .GetInstance().battleStat.m_playerKDAStat;

                DictionaryView <uint, PlayerKDA> .Enumerator enumerator = playerKDAStat.GetEnumerator();
                while (enumerator.MoveNext())
                {
                    KeyValuePair <uint, PlayerKDA> current = enumerator.Current;
                    PlayerKDA value = current.get_Value();
                    if (value.PlayerCamp == COM_PLAYERCAMP.COM_PLAYERCAMP_1)
                    {
                        ListView <HeroKDA> .Enumerator enumerator2 = value.GetEnumerator();
                        while (enumerator2.MoveNext())
                        {
                            this.SetFightDataSingle(enumerator2.Current, this.m_heroListCamp1, curTime, this.m_teamFightDataCamp1);
                        }
                    }
                    else if (value.PlayerCamp == COM_PLAYERCAMP.COM_PLAYERCAMP_2)
                    {
                        ListView <HeroKDA> .Enumerator enumerator3 = value.GetEnumerator();
                        while (enumerator3.MoveNext())
                        {
                            this.SetFightDataSingle(enumerator3.Current, this.m_heroListCamp2, curTime, this.m_teamFightDataCamp2);
                        }
                    }
                }
            }
        }
        protected void OnShowReport(CUIEvent uiEvent)
        {
            CUIFormScript form = Singleton <CUIManager> .GetInstance().GetForm(PATH_PVP_SETTLE_PVP);

            if ((form != null) && (form.gameObject != null))
            {
                this._cacheLastReportGo = uiEvent.m_srcWidget;
                GameObject gameObject = form.gameObject.transform.Find("Report").gameObject;
                gameObject.CustomSetActive(true);
                this._reportUid    = uiEvent.m_eventParams.commonUInt64Param1;
                this._reportWordId = (int)uiEvent.m_eventParams.commonUInt64Param2;
                CPlayerKDAStat playerKDAStat = Singleton <BattleLogic> .GetInstance().battleStat.m_playerKDAStat;

                string playerName = null;
                if (playerKDAStat != null)
                {
                    DictionaryView <uint, PlayerKDA> .Enumerator enumerator = playerKDAStat.GetEnumerator();
                    while (enumerator.MoveNext())
                    {
                        KeyValuePair <uint, PlayerKDA> current = enumerator.Current;
                        if (current.Value.PlayerUid == this._reportUid)
                        {
                            KeyValuePair <uint, PlayerKDA> pair2 = enumerator.Current;
                            if (pair2.Value.WorldId == this._reportWordId)
                            {
                                KeyValuePair <uint, PlayerKDA> pair3 = enumerator.Current;
                                playerName = pair3.Value.PlayerName;
                                break;
                            }
                        }
                    }
                }
                gameObject.transform.FindChild("ReportToggle/ReportName").gameObject.GetComponent <Text>().text = string.Format(Singleton <CTextManager> .GetInstance().GetText("Report_PlayerName"), playerName);
            }
        }
        private void SetHeroList()
        {
            if (this.m_heroListCamp1.get_Count() != 0)
            {
                return;
            }
            CPlayerKDAStat playerKDAStat = Singleton <BattleLogic> .GetInstance().battleStat.m_playerKDAStat;

            DictionaryView <uint, PlayerKDA> .Enumerator enumerator = playerKDAStat.GetEnumerator();
            while (enumerator.MoveNext())
            {
                KeyValuePair <uint, PlayerKDA> current = enumerator.Current;
                PlayerKDA value = current.get_Value();
                if (value.PlayerCamp == COM_PLAYERCAMP.COM_PLAYERCAMP_1)
                {
                    ListView <HeroKDA> .Enumerator enumerator2 = value.GetEnumerator();
                    while (enumerator2.MoveNext())
                    {
                        this.m_heroListCamp1.Add(enumerator2.Current);
                        this.m_teamFightDataCamp1.Add(new Dictionary <uint, TeamFightData>());
                    }
                }
                else if (value.PlayerCamp == COM_PLAYERCAMP.COM_PLAYERCAMP_2)
                {
                    ListView <HeroKDA> .Enumerator enumerator3 = value.GetEnumerator();
                    while (enumerator3.MoveNext())
                    {
                        this.m_heroListCamp2.Add(enumerator3.Current);
                        this.m_teamFightDataCamp2.Add(new Dictionary <uint, TeamFightData>());
                    }
                }
            }
            Debug.Log("!");
        }
Exemple #4
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        public void BattleStart()
        {
            if (this._heroWrapDict != null)
            {
                return;
            }
            this._lastUpdateFrame = 0u;
            Player playerByUid = Singleton <GamePlayerCenter> .GetInstance().GetPlayerByUid(Singleton <WatchController> .GetInstance().TargetUID);

            this.TargetHeroId  = ((playerByUid == null) ? Singleton <GamePlayerCenter> .GetInstance().GetHostPlayer().Captain.get_handle().ObjID : playerByUid.Captain.get_handle().ObjID);
            this._heroWrapDict = new DictionaryView <uint, HeroInfoItem>();
            List <HeroKDA> list          = new List <HeroKDA>();
            List <HeroKDA> list2         = new List <HeroKDA>();
            CPlayerKDAStat playerKDAStat = Singleton <BattleLogic> .GetInstance().battleStat.m_playerKDAStat;

            DictionaryView <uint, PlayerKDA> .Enumerator enumerator = playerKDAStat.GetEnumerator();
            while (enumerator.MoveNext())
            {
                KeyValuePair <uint, PlayerKDA> current = enumerator.get_Current();
                PlayerKDA value = current.get_Value();
                if (value.PlayerCamp == 1)
                {
                    ListView <HeroKDA> .Enumerator enumerator2 = value.GetEnumerator();
                    while (enumerator2.MoveNext())
                    {
                        list.Add(enumerator2.get_Current());
                    }
                }
                else if (value.PlayerCamp == 2)
                {
                    ListView <HeroKDA> .Enumerator enumerator3 = value.GetEnumerator();
                    while (enumerator3.MoveNext())
                    {
                        list2.Add(enumerator3.get_Current());
                    }
                }
            }
            this.InitCampInfoUIList(1, list, this._camp1BaseList, this._camp1EquipList);
            this.InitCampInfoUIList(2, list2, this._camp2BaseList, this._camp2EquipList);
            this.PickHero(this.TargetHeroId);
            this.ValidateCampMoney();
            this.RegisterEvents();
            this._isBottomFold = false;
            this._isCampFold_1 = false;
            this.OnClickCampFold_1(null);
            this._isCampFold_2 = false;
            this.OnClickCampFold_2(null);
            this._isViewHide = false;
            float step = 150u * Singleton <WatchController> .GetInstance().FrameDelta * 0.001f;

            this.moneySample     = new SampleData(step);
            this.expSample       = new SampleData(step);
            this._lastSampleTime = 0f;
        }
Exemple #5
0
        private void UpdateKingOfKiller()
        {
            SLevelContext curLvelContext = Singleton <BattleLogic> .get_instance().GetCurLvelContext();

            if (curLvelContext == null || curLvelContext.m_headPtsUpperLimit <= 0)
            {
                return;
            }
            CPlayerKDAStat playerKDAStat = Singleton <BattleLogic> .GetInstance().battleStat.m_playerKDAStat;

            if (playerKDAStat == null)
            {
                return;
            }
            uint playerId = 0u;
            int  num      = 0;

            DictionaryView <uint, PlayerKDA> .Enumerator enumerator = playerKDAStat.GetEnumerator();
            while (enumerator.MoveNext())
            {
                KeyValuePair <uint, PlayerKDA> current = enumerator.get_Current();
                if (current.get_Value() != null)
                {
                    KeyValuePair <uint, PlayerKDA> current2 = enumerator.get_Current();
                    if (current2.get_Value().numKill > num)
                    {
                        KeyValuePair <uint, PlayerKDA> current3 = enumerator.get_Current();
                        num = current3.get_Value().numKill;
                        KeyValuePair <uint, PlayerKDA> current4 = enumerator.get_Current();
                        playerId = current4.get_Value().PlayerId;
                    }
                }
            }
            if (num > this.m_lastMostKill)
            {
                Player player = Singleton <GamePlayerCenter> .get_instance().GetPlayer(playerId);

                if (player != null && player.Captain != this.m_kingActor)
                {
                    if (this.m_kingActor && this.m_kingActor.get_handle().EffectControl != null)
                    {
                        this.m_kingActor.get_handle().EffectControl.EndKingOfKillerEffect();
                    }
                    this.m_kingActor = player.Captain;
                    if (this.m_kingActor && this.m_kingActor.get_handle().EffectControl != null)
                    {
                        this.m_kingActor.get_handle().EffectControl.StartKingOfKillerEffect();
                    }
                }
                this.m_lastMostKill = num;
            }
        }
Exemple #6
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        private void UpdateKDAView()
        {
            if ((null != this._root) && !Singleton <CUIManager> .GetInstance().GetForm(s_battleStateViewUIForm).IsHided())
            {
                CPlayerKDAStat playerKDAStat = Singleton <BattleLogic> .GetInstance().battleStat.m_playerKDAStat;

                int num  = 0;
                int num2 = 0;
                DictionaryView <uint, PlayerKDA> .Enumerator enumerator = playerKDAStat.GetEnumerator();
                while (enumerator.MoveNext())
                {
                    KeyValuePair <uint, PlayerKDA> current = enumerator.Current;
                    PlayerKDA rkda = current.Value;
                    HeroItem  item = null;
                    if (rkda.PlayerCamp == COM_PLAYERCAMP.COM_PLAYERCAMP_1)
                    {
                        IEnumerator <HeroKDA> enumerator2 = rkda.GetEnumerator();
                        while (enumerator2.MoveNext())
                        {
                            item = (num >= this._heroList0.Length) ? null : this._heroList0[num++];
                            if (item != null)
                            {
                                item.Visible = true;
                                item.Validate(enumerator2.Current);
                            }
                        }
                    }
                    else if (rkda.PlayerCamp == COM_PLAYERCAMP.COM_PLAYERCAMP_2)
                    {
                        IEnumerator <HeroKDA> enumerator3 = rkda.GetEnumerator();
                        while (enumerator3.MoveNext())
                        {
                            item = (num2 >= this._heroList1.Length) ? null : this._heroList1[num2++];
                            if (item != null)
                            {
                                item.Visible = true;
                                item.Validate(enumerator3.Current);
                            }
                        }
                    }
                }
                while (num < this._heroList0.Length)
                {
                    this._heroList0[num++].Visible = false;
                }
                while (num2 < this._heroList1.Length)
                {
                    this._heroList1[num2++].Visible = false;
                }
            }
        }
Exemple #7
0
        private void UpdateKingOfKiller()
        {
            SLevelContext curLvelContext = Singleton <BattleLogic> .instance.GetCurLvelContext();

            if ((curLvelContext != null) && (curLvelContext.m_headPtsUpperLimit > 0))
            {
                CPlayerKDAStat playerKDAStat = Singleton <BattleLogic> .GetInstance().battleStat.m_playerKDAStat;

                if (playerKDAStat != null)
                {
                    uint playerId = 0;
                    int  numKill  = 0;
                    DictionaryView <uint, PlayerKDA> .Enumerator enumerator = playerKDAStat.GetEnumerator();
                    while (enumerator.MoveNext())
                    {
                        KeyValuePair <uint, PlayerKDA> current = enumerator.Current;
                        if (current.Value != null)
                        {
                            KeyValuePair <uint, PlayerKDA> pair2 = enumerator.Current;
                            if (pair2.Value.numKill > numKill)
                            {
                                KeyValuePair <uint, PlayerKDA> pair3 = enumerator.Current;
                                numKill = pair3.Value.numKill;
                                KeyValuePair <uint, PlayerKDA> pair4 = enumerator.Current;
                                playerId = pair4.Value.PlayerId;
                            }
                        }
                    }
                    if (numKill > this.m_lastMostKill)
                    {
                        Player player = Singleton <GamePlayerCenter> .instance.GetPlayer(playerId);

                        if ((player != null) && (player.Captain != this.m_kingActor))
                        {
                            if ((this.m_kingActor != 0) && (this.m_kingActor.handle.EffectControl != null))
                            {
                                this.m_kingActor.handle.EffectControl.EndKingOfKillerEffect();
                            }
                            this.m_kingActor = player.Captain;
                            if ((this.m_kingActor != 0) && (this.m_kingActor.handle.EffectControl != null))
                            {
                                this.m_kingActor.handle.EffectControl.StartKingOfKillerEffect();
                            }
                        }
                        this.m_lastMostKill = numKill;
                    }
                }
            }
        }
        private void UpdateListCamp(bool forceUpdate)
        {
            if (forceUpdate || !this.m_bListCampInited)
            {
                this.m_playerListCamp1.Clear();
                this.m_playerListCamp2.Clear();
                List <Player> allPlayers = Singleton <GamePlayerCenter> .get_instance().GetAllPlayers();

                for (int i = 0; i < allPlayers.get_Count(); i++)
                {
                    if (allPlayers.get_Item(i).PlayerCamp == 1)
                    {
                        this.m_playerListCamp1.Add(allPlayers.get_Item(i));
                    }
                    else if (allPlayers.get_Item(i).PlayerCamp == 2)
                    {
                        this.m_playerListCamp2.Add(allPlayers.get_Item(i));
                    }
                }
                this.m_heroListCamp1.Clear();
                this.m_heroListCamp2.Clear();
                CPlayerKDAStat playerKDAStat = Singleton <BattleLogic> .GetInstance().battleStat.m_playerKDAStat;

                DictionaryView <uint, PlayerKDA> .Enumerator enumerator = playerKDAStat.GetEnumerator();
                while (enumerator.MoveNext())
                {
                    KeyValuePair <uint, PlayerKDA> current = enumerator.get_Current();
                    PlayerKDA value = current.get_Value();
                    if (value.PlayerCamp == 1)
                    {
                        ListView <HeroKDA> .Enumerator enumerator2 = value.GetEnumerator();
                        while (enumerator2.MoveNext())
                        {
                            this.m_heroListCamp1.Add(enumerator2.get_Current());
                        }
                    }
                    else if (value.PlayerCamp == 2)
                    {
                        ListView <HeroKDA> .Enumerator enumerator3 = value.GetEnumerator();
                        while (enumerator3.MoveNext())
                        {
                            this.m_heroListCamp2.Add(enumerator3.get_Current());
                        }
                    }
                }
            }
        }
        public HeroInfoSideItem(COM_PLAYERCAMP _listCamp, HeroKDA _heroKDA, int _listIndex, GameObject goNode)
        {
            this.listCamp     = _listCamp;
            this.listIndex    = _listIndex;
            this._headImg     = Utility.GetComponetInChild <Image>(goNode, "Head");
            this._reviveTxt   = Utility.GetComponetInChild <Text>(goNode, "Revive");
            this._levelText   = Utility.GetComponetInChild <Text>(goNode, "Level");
            this._skill3Bg    = Utility.FindChild(goNode, "Skill-bg");
            this._skill3Canbe = Utility.FindChild(goNode, "Skill-canbe");
            this._nameText    = Utility.GetComponetInChild <Text>(goNode, "Name");
            this._heroInfo    = _heroKDA;
            this._skill3Bg.CustomSetActive(true);
            this._nameText.gameObject.CustomSetActive(false);
            CPlayerKDAStat playerKDAStat = Singleton <BattleLogic> .GetInstance().battleStat.m_playerKDAStat;

            DictionaryView <uint, PlayerKDA> .Enumerator enumerator = playerKDAStat.GetEnumerator();
            bool flag = false;

            while (enumerator.MoveNext())
            {
                KeyValuePair <uint, PlayerKDA> current = enumerator.Current;
                PlayerKDA value = current.get_Value();
                if (value.PlayerCamp == _listCamp)
                {
                    ListView <HeroKDA> .Enumerator enumerator2 = value.GetEnumerator();
                    while (enumerator2.MoveNext())
                    {
                        if (enumerator2.Current.HeroId == _heroKDA.HeroId)
                        {
                            this._nameText.gameObject.CustomSetActive(true);
                            this._nameText.set_text(value.PlayerName);
                            flag = true;
                            break;
                        }
                    }
                }
                if (flag)
                {
                    break;
                }
            }
            this._headImg.SetSprite(string.Format("{0}{1}", CUIUtility.s_Sprite_Dynamic_BustCircle_Dir, CSkinInfo.GetHeroSkinPic((uint)this._heroInfo.HeroId, 0u)), Singleton <CBattleSystem> .GetInstance().WatchFormScript, true, false, false, false);
            this.ValidateLevel();
            this.ValidateReviceCD();
            this.ValidateSkill3();
        }
        private void OnCampDragonChange()
        {
            if (!this._root)
            {
                this.Clear();
                return;
            }
            int            num           = 0;
            int            num2          = 0;
            CPlayerKDAStat playerKDAStat = Singleton <BattleLogic> .GetInstance().battleStat.m_playerKDAStat;

            DictionaryView <uint, PlayerKDA> .Enumerator enumerator = playerKDAStat.GetEnumerator();
            while (enumerator.MoveNext())
            {
                KeyValuePair <uint, PlayerKDA> current = enumerator.Current;
                PlayerKDA value = current.get_Value();
                if (value.PlayerCamp == COM_PLAYERCAMP.COM_PLAYERCAMP_1)
                {
                    ListView <HeroKDA> .Enumerator enumerator2 = value.GetEnumerator();
                    while (enumerator2.MoveNext())
                    {
                        num += enumerator2.Current.numKillDragon + enumerator2.Current.numKillBaron;
                    }
                }
                else if (value.PlayerCamp == COM_PLAYERCAMP.COM_PLAYERCAMP_2)
                {
                    ListView <HeroKDA> .Enumerator enumerator3 = value.GetEnumerator();
                    while (enumerator3.MoveNext())
                    {
                        num2 += enumerator3.Current.numKillDragon + enumerator3.Current.numKillBaron;
                    }
                }
            }
            this._campDragonText_1.set_text(num.ToString());
            this._campDragonText_2.set_text(num2.ToString());
        }
Exemple #11
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        public static void SetBurnSettleData(CUIFormScript form, ref COMDT_SETTLE_RESULT_DETAIL settleData)
        {
            CPlayerKDAStat playerKDAStat = Singleton <BattleLogic> .GetInstance().battleStat.m_playerKDAStat;

            SetWin(form.gameObject, settleData.stGameInfo.bGameResult == 1);
            int            num             = 1;
            int            num2            = 1;
            int            num3            = 0;
            int            num4            = 0;
            string         playerName      = string.Empty;
            int            playerLv        = 1;
            COM_PLAYERCAMP playerCamp      = COM_PLAYERCAMP.COM_PLAYERCAMP_1;
            string         str2            = string.Empty;
            int            num6            = 1;
            COM_PLAYERCAMP com_playercamp2 = COM_PLAYERCAMP.COM_PLAYERCAMP_1;

            DictionaryView <uint, PlayerKDA> .Enumerator enumerator = playerKDAStat.GetEnumerator();
            while (enumerator.MoveNext())
            {
                bool flag = true;
                if (settleData.stGameInfo.bGameResult == 1)
                {
                    KeyValuePair <uint, PlayerKDA> current = enumerator.Current;
                    if (current.Value.IsHost)
                    {
                        flag = true;
                    }
                    else
                    {
                        flag = false;
                    }
                }
                else
                {
                    KeyValuePair <uint, PlayerKDA> pair2 = enumerator.Current;
                    if (pair2.Value.IsHost)
                    {
                        flag = false;
                    }
                    else
                    {
                        flag = true;
                    }
                }
                if (flag)
                {
                    KeyValuePair <uint, PlayerKDA> pair3       = enumerator.Current;
                    ListView <HeroKDA> .Enumerator enumerator2 = pair3.Value.GetEnumerator();
                    while (enumerator2.MoveNext() && (num <= 3))
                    {
                        GameObject gameObject = form.gameObject.transform.Find("Panel/Left_Player" + num).gameObject;
                        KeyValuePair <uint, PlayerKDA> pair4 = enumerator.Current;
                        SetPlayerStat(form, gameObject, pair4.Value, enumerator2.Current);
                        num++;
                    }
                    KeyValuePair <uint, PlayerKDA> pair5 = enumerator.Current;
                    num3 += pair5.Value.numKill;
                    KeyValuePair <uint, PlayerKDA> pair6 = enumerator.Current;
                    playerName = pair6.Value.PlayerName;
                    KeyValuePair <uint, PlayerKDA> pair7 = enumerator.Current;
                    playerCamp = pair7.Value.PlayerCamp;
                    KeyValuePair <uint, PlayerKDA> pair8 = enumerator.Current;
                    playerLv = pair8.Value.PlayerLv;
                }
                else
                {
                    KeyValuePair <uint, PlayerKDA> pair9       = enumerator.Current;
                    ListView <HeroKDA> .Enumerator enumerator3 = pair9.Value.GetEnumerator();
                    while (enumerator3.MoveNext() && (num2 <= 3))
                    {
                        GameObject item = form.gameObject.transform.Find("Panel/Right_Player" + num2).gameObject;
                        KeyValuePair <uint, PlayerKDA> pair10 = enumerator.Current;
                        SetPlayerStat(form, item, pair10.Value, enumerator3.Current);
                        num2++;
                    }
                    KeyValuePair <uint, PlayerKDA> pair11 = enumerator.Current;
                    num4 += pair11.Value.numKill;
                    KeyValuePair <uint, PlayerKDA> pair12 = enumerator.Current;
                    str2 = pair12.Value.PlayerName;
                    KeyValuePair <uint, PlayerKDA> pair13 = enumerator.Current;
                    com_playercamp2 = pair13.Value.PlayerCamp;
                    KeyValuePair <uint, PlayerKDA> pair14 = enumerator.Current;
                    num6 = pair14.Value.PlayerLv;
                }
            }
            for (int i = num; i <= 3; i++)
            {
                form.gameObject.transform.Find("Panel/Left_Player" + i).gameObject.CustomSetActive(false);
            }
            for (int j = num2; j <= 3; j++)
            {
                form.gameObject.transform.Find("Panel/Right_Player" + j).gameObject.CustomSetActive(false);
            }
            Text component = form.gameObject.transform.Find("Panel/PanelABg/Image/ImageLeft/Txt_LeftPlayerName").gameObject.GetComponent <Text>();

            component.gameObject.transform.FindChild("Text").gameObject.GetComponent <Text>().text = string.Format("Lv.{0}", playerLv);
            component.text  = playerName;
            component.color = (playerCamp != COM_PLAYERCAMP.COM_PLAYERCAMP_1) ? new Color(0.545f, 0f, 0f, 1f) : new Color(0.031f, 0.961f, 0f, 1f);
            component       = form.gameObject.transform.Find("Panel/PanelABg/Image/ImageRight/Txt_RightPlayerName").gameObject.GetComponent <Text>();
            component.gameObject.transform.FindChild("Text").gameObject.GetComponent <Text>().text = string.Format("Lv.{0}", num6);
            component.text  = str2;
            component.color = (com_playercamp2 != COM_PLAYERCAMP.COM_PLAYERCAMP_1) ? new Color(0.545f, 0f, 0f, 1f) : new Color(0.031f, 0.961f, 0f, 1f);
        }
Exemple #12
0
        public void BattleStart()
        {
            if (this._heroWrapDict != null)
            {
                return;
            }
            this._lastUpdateFrame = 0u;
            this.TargetHeroId     = Singleton <GamePlayerCenter> .GetInstance().GetHostPlayer().Captain.handle.ObjID;

            this._heroWrapDict = new DictionaryView <uint, HeroInfoItem>();
            if (WatchForm.IsNeedShowCampMidInterface())
            {
                this._heroWrapSideDict = new DictionaryView <uint, HeroInfoSideItem>();
            }
            List <HeroKDA> list          = new List <HeroKDA>();
            List <HeroKDA> list2         = new List <HeroKDA>();
            CPlayerKDAStat playerKDAStat = Singleton <BattleLogic> .GetInstance().battleStat.m_playerKDAStat;

            DictionaryView <uint, PlayerKDA> .Enumerator enumerator = playerKDAStat.GetEnumerator();
            while (enumerator.MoveNext())
            {
                KeyValuePair <uint, PlayerKDA> current = enumerator.Current;
                PlayerKDA value = current.get_Value();
                if (value.PlayerCamp == COM_PLAYERCAMP.COM_PLAYERCAMP_1)
                {
                    ListView <HeroKDA> .Enumerator enumerator2 = value.GetEnumerator();
                    while (enumerator2.MoveNext())
                    {
                        list.Add(enumerator2.Current);
                    }
                }
                else if (value.PlayerCamp == COM_PLAYERCAMP.COM_PLAYERCAMP_2)
                {
                    ListView <HeroKDA> .Enumerator enumerator3 = value.GetEnumerator();
                    while (enumerator3.MoveNext())
                    {
                        list2.Add(enumerator3.Current);
                    }
                }
            }
            this.InitCampInfoUIList(COM_PLAYERCAMP.COM_PLAYERCAMP_1, list, this._camp1BaseList, this._camp1EquipList, this._camp1BaseSideList);
            this.InitCampInfoUIList(COM_PLAYERCAMP.COM_PLAYERCAMP_2, list2, this._camp2BaseList, this._camp2EquipList, this._camp2BaseSideList);
            Singleton <WatchController> .GetInstance().SwitchObserveCamp(COM_PLAYERCAMP.COM_PLAYERCAMP_COUNT);

            this.FocusHero(this.TargetHeroId);
            this.ValidateCampMoney();
            if (this._heroInfoHud != null)
            {
                this._heroInfoHud.FightStart();
            }
            this.RegisterEvents();
            this._isBottomFold = false;
            this._isCampFold_1 = false;
            this.OnClickCampFold_1(null);
            this._isCampFold_2 = false;
            this.OnClickCampFold_2(null);
            this._isBottomLong = true;
            this.OnClickBottomEquipFold(null);
            this._isViewHide = false;
            float step = 150u * Singleton <WatchController> .GetInstance().FrameDelta * 0.001f;

            this.moneySample = new SampleData(step);
            this.expSample   = new SampleData(step);
            this.dragonKillInfos.Clear();
            this._lastSampleTime = 0f;
            Moba_Camera mobaCamera = MonoSingleton <CameraSystem> .GetInstance().MobaCamera;

            this.m_targetScaleVal = 1.2f;
            if (null != mobaCamera)
            {
                mobaCamera.currentZoomRate = 1.2f;
                mobaCamera.CameraUpdate();
            }
        }
Exemple #13
0
        public static void SetBurnSettleData(CUIFormScript form, ref COMDT_SETTLE_RESULT_DETAIL settleData)
        {
            CPlayerKDAStat playerKDAStat = Singleton <BattleLogic> .GetInstance().battleStat.m_playerKDAStat;

            CSingleGameSettleView.SetWin(form.gameObject, settleData.stGameInfo.bGameResult == 1);
            int            num             = 1;
            int            num2            = 1;
            int            num3            = 0;
            int            num4            = 0;
            string         text            = string.Empty;
            int            num5            = 1;
            COM_PLAYERCAMP cOM_PLAYERCAMP  = COM_PLAYERCAMP.COM_PLAYERCAMP_1;
            string         text2           = string.Empty;
            int            num6            = 1;
            COM_PLAYERCAMP cOM_PLAYERCAMP2 = COM_PLAYERCAMP.COM_PLAYERCAMP_1;

            DictionaryView <uint, PlayerKDA> .Enumerator enumerator = playerKDAStat.GetEnumerator();
            while (enumerator.MoveNext())
            {
                bool flag;
                if (settleData.stGameInfo.bGameResult == 1)
                {
                    KeyValuePair <uint, PlayerKDA> current = enumerator.Current;
                    flag = current.get_Value().IsHost;
                }
                else
                {
                    KeyValuePair <uint, PlayerKDA> current2 = enumerator.Current;
                    flag = !current2.get_Value().IsHost;
                }
                if (flag)
                {
                    KeyValuePair <uint, PlayerKDA> current3    = enumerator.Current;
                    ListView <HeroKDA> .Enumerator enumerator2 = current3.get_Value().GetEnumerator();
                    while (enumerator2.MoveNext() && num <= 3)
                    {
                        GameObject gameObject = form.gameObject.transform.Find("Panel/Left_Player" + num).gameObject;
                        GameObject item       = gameObject;
                        KeyValuePair <uint, PlayerKDA> current4 = enumerator.Current;
                        CSingleGameSettleView.SetPlayerStat(form, item, current4.get_Value(), enumerator2.Current);
                        num++;
                    }
                    int num7 = num3;
                    KeyValuePair <uint, PlayerKDA> current5 = enumerator.Current;
                    num3 = num7 + current5.get_Value().numKill;
                    KeyValuePair <uint, PlayerKDA> current6 = enumerator.Current;
                    text = current6.get_Value().PlayerName;
                    KeyValuePair <uint, PlayerKDA> current7 = enumerator.Current;
                    cOM_PLAYERCAMP = current7.get_Value().PlayerCamp;
                    KeyValuePair <uint, PlayerKDA> current8 = enumerator.Current;
                    num5 = current8.get_Value().PlayerLv;
                }
                else
                {
                    KeyValuePair <uint, PlayerKDA> current9    = enumerator.Current;
                    ListView <HeroKDA> .Enumerator enumerator3 = current9.get_Value().GetEnumerator();
                    while (enumerator3.MoveNext() && num2 <= 3)
                    {
                        GameObject gameObject2 = form.gameObject.transform.Find("Panel/Right_Player" + num2).gameObject;
                        GameObject item2       = gameObject2;
                        KeyValuePair <uint, PlayerKDA> current10 = enumerator.Current;
                        CSingleGameSettleView.SetPlayerStat(form, item2, current10.get_Value(), enumerator3.Current);
                        num2++;
                    }
                    int num8 = num4;
                    KeyValuePair <uint, PlayerKDA> current11 = enumerator.Current;
                    num4 = num8 + current11.get_Value().numKill;
                    KeyValuePair <uint, PlayerKDA> current12 = enumerator.Current;
                    text2 = current12.get_Value().PlayerName;
                    KeyValuePair <uint, PlayerKDA> current13 = enumerator.Current;
                    cOM_PLAYERCAMP2 = current13.get_Value().PlayerCamp;
                    KeyValuePair <uint, PlayerKDA> current14 = enumerator.Current;
                    num6 = current14.get_Value().PlayerLv;
                }
            }
            for (int i = num; i <= 3; i++)
            {
                GameObject gameObject3 = form.gameObject.transform.Find("Panel/Left_Player" + i).gameObject;
                gameObject3.CustomSetActive(false);
            }
            for (int j = num2; j <= 3; j++)
            {
                GameObject gameObject4 = form.gameObject.transform.Find("Panel/Right_Player" + j).gameObject;
                gameObject4.CustomSetActive(false);
            }
            Text component = form.gameObject.transform.Find("Panel/PanelABg/Image/ImageLeft/Txt_LeftPlayerName").gameObject.GetComponent <Text>();

            component.gameObject.transform.FindChild("Text").gameObject.GetComponent <Text>().set_text(string.Format("Lv.{0}", num5));
            component.set_text(text);
            component.set_color((cOM_PLAYERCAMP == COM_PLAYERCAMP.COM_PLAYERCAMP_1) ? new Color(0.031f, 0.961f, 0f, 1f) : new Color(0.545f, 0f, 0f, 1f));
            component = form.gameObject.transform.Find("Panel/PanelABg/Image/ImageRight/Txt_RightPlayerName").gameObject.GetComponent <Text>();
            component.gameObject.transform.FindChild("Text").gameObject.GetComponent <Text>().set_text(string.Format("Lv.{0}", num6));
            component.set_text(text2);
            component.set_color((cOM_PLAYERCAMP2 == COM_PLAYERCAMP.COM_PLAYERCAMP_1) ? new Color(0.031f, 0.961f, 0f, 1f) : new Color(0.545f, 0f, 0f, 1f));
        }