public void CreateFirst() { if (myPlayer != null) { CPacketSender.MOVING_USER_REQ_SEND(m_MySN, myPlayer.transform.position); } }
void Update() { if (Input.GetKeyUp(KeyCode.Escape)) { QuitBtn.SetActive(true); } if (myPlayer != null) { fSendTimer += Time.deltaTime; if (Input.GetKeyDown(KeyCode.Mouse0)) { if (fSendTimer >= 0.5f) { RaycastHit hitObj; Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); if (Physics.Raycast(ray, out hitObj, 100f, LayerMask.GetMask("Floor"))) { myPlayer.TargetMove(hitObj.point); CPacketSender.MOVING_USER_REQ_SEND(m_MySN, hitObj.point); fSendTimer = 0f; } } } camTrans.position = Vector3.Lerp(camTrans.position, myPlayer.transform.position, Time.deltaTime * 5f); } }