private static ParticleContainer SplatEnumToInstance(SplatImplementation implementation) { ParticleContainer particleContainer; switch (implementation) { case SPLAT_GPU: { particleContainer = new GPUParticleContainer(); } break; case SPLAT_CPU: { particleContainer = new CPUParticleContainer(); } break; case SPLAT_CPU_DIRECT: { throw new NotImplementedException(); } default: { throw new NotImplementedException(); } } return(particleContainer); }
public void TestSubdivisions() { var pc = new CPUParticleContainer(); pc.Initialise(30000, 0.0001f); for (int i = 0; i < 1000000; i++) { pc.addParticle(WaveParticle.createWaveParticle(new Vector2(0, 0), new Vector2(0.5f, 0.5f), 1f, Mathf.PI / 2, 0)); } }
public void TestParticleAdditions() { var pc = new CPUParticleContainer(); pc.Initialise(30000, 0.0001f); pc.addParticle(WaveParticle.createWaveParticle(new Vector2(0, 0), new Vector2(1, 0), 1f, Mathf.PI / 2, 0)); int count = 0; foreach (var wp in pc) { count++; } Assert.That(count, Is.EqualTo(1)); //Assert.That(count, Is.EqualTo(pc.numActiveParticles)); }