// Start is called before the first frame update void Start() { ventialtorController = Ventilator.GetComponent <VentilatorController>(); cprController = Baby.GetComponent <CPRController>(); }
// Start is called before the first frame update void Start() { ventialtorController = Ventilator.GetComponent <VentilatorController>(); cprController = Baby.GetComponent <CPRController>(); }