/// <summary>
 /// Note: msgType and msgId are left to zero
 /// </summary>
 internal unsafe TrinityMessage(byte *buffer, int offset, int size)
 {
     Size           = TrinityProtocol.MsgHeader + size;
     Buffer         = (byte *)CMemory.C_malloc((ulong)Size);
     *(int *)Buffer = TrinityProtocol.TrinityMsgHeader + size;
     Memory.Copy(buffer, offset, Buffer + TrinityProtocol.MsgHeader, 0, size);
 }
 /// <summary>
 /// Used for constructing a Response message.
 /// </summary>
 /// <param name="errorCode">A 32-bit Trinity error code.</param>
 internal TrinityMessage(TrinityErrorCode errorCode)
 {
     Size           = TrinityProtocol.MsgHeader;
     Buffer         = (byte *)CMemory.C_malloc((ulong)Size);
     *(int *)Buffer = TrinityProtocol.TrinityMsgHeader;
     *(int *)(Buffer + TrinityProtocol.TrinityMsgHeader) = (int)errorCode;
 }
 internal TrinityMessage(TrinityMessageType msgType, ushort msgId, int size)
 {
     Size           = TrinityProtocol.MsgHeader + size;
     Buffer         = (byte *)CMemory.C_malloc((ulong)Size);
     *(int *)Buffer = TrinityProtocol.TrinityMsgHeader + size;
     *(Buffer + TrinityProtocol.MsgTypeOffset)         = (byte)msgType;
     *(ushort *)(Buffer + TrinityProtocol.MsgIdOffset) = msgId;
 }
Exemple #4
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        /// <inheritdoc/>
        public void SendMessage(byte **message, int *sizes, int count, out TrinityResponse response)
        {
            byte *buf;
            int   len;

            _serialize(message, sizes, count, out buf, out len);
            SendMessage(buf, len, out response);
            CMemory.C_free(buf);
        }
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        /// <inheritdoc/>
        public void SendMessage(byte **message, int *sizes, int count)
        {
            byte *buf;
            int   len;

            _serialize(message, sizes, count, out buf, out len);

            TrinityMessageType msgType = *(TrinityMessageType *)(buf + TrinityProtocol.MsgTypeOffset);
            ushort             msgId   = *(ushort *)(buf + TrinityProtocol.MsgIdOffset);

            // For async messages, we omit the buffer copy, use the serialized buffer directly.
            switch (msgType)
            {
            case TrinityMessageType.ASYNC:
            {
                AsynReqArgs aut_request = new AsynReqArgs(
                    MessageHandlers.DefaultParser.async_handlers[msgId],
                    buf,
                    TrinityProtocol.MsgHeader,
                    len - TrinityProtocol.MsgHeader);
                if (aut_request.AsyncProcessMessage() == TrinityErrorCode.E_RPC_EXCEPTION)
                {
                    throw new IOException("Local message handler throws an exception.");
                }
            }
            break;

            case TrinityMessageType.ASYNC_WITH_RSP:
            {
                AsynReqRspArgs async_rsp_args = new AsynReqRspArgs(
                    MessageHandlers.DefaultParser.async_rsp_handlers[msgId],
                    buf,
                    TrinityProtocol.MsgHeader,
                    len - TrinityProtocol.MsgHeader);
                if (async_rsp_args.AsyncProcessMessage() == TrinityErrorCode.E_RPC_EXCEPTION)
                {
                    throw new IOException("Local message handler throws an exception.");
                }
            }
            break;

            default:
            {
                SendMessage(buf, len);
                CMemory.C_free(buf);
            }
            break;
            }
        }
Exemple #6
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        static void MainSequencedRun()
        {
            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);

#if EXTERNAL_CAMERA
            CCamera pCamera = new CCamera();
            pCamera.Name          = "Фотоаппарат №1";
            pCamera.Brand         = "Зенит-М";
            pCamera.Memory.Amount = 7;

            // заполнение внешней карты памяти
            CMemory pMemory = new CMemory();
            CPhoto  pPhoto  = new CPhoto()
            {
                Title = "adsf"
            };
            pMemory.PhotoList.Add(pPhoto);
            // копирование с карты памяти на внутреннюю память
            pCamera.CopyFromMemory(pMemory);



            // проверка, что есть хотя бы одна фотография во внутренней памяти
            if (!pCamera.GetPhotoList().Any())
            // pCamera.GetPhotoList().Count() == 0)
            {
                MessageBox.Show(@"Нет ни одной фотографии");
            }
            else
            {
                // запуск формы
                Form1 pMainForm = new Form1(pCamera);
                pMainForm.Text = "1";
                Application.Run(
                    pMainForm
                    );
                Form1 pMainForm2 = new Form1(pCamera);
                pMainForm2.Text = "2";
                Application.Run(
                    pMainForm2
                    );
            }
#else
            // запуск формы
            Form1 pMainForm = new Form1(pCamera);
            Application.Run(pMainForm);
#endif
        }
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        internal static void _serialize(byte **message, int *sizes, int count, out byte *buf, out int len)
        {
            len = 0;
            for (int i = 0; i < count; ++i)
            {
                len += sizes[i];
            }

            buf = (byte *)CMemory.C_malloc((ulong)len);
            byte *p = buf;

            for (int i = 0; i < count; ++i)
            {
                CMemory.C_memcpy((void *)p, (void *)*message, (ulong)*sizes);
                p += *sizes;
                ++message;
                ++sizes;
            }
        }
Exemple #8
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 internal TrinityResponse(int size)
 {
     Buffer = (byte *)CMemory.C_malloc((ulong)size);
     Size   = size;
     Offset = TrinityProtocol.TrinityMsgHeader;
 }
 /// <summary>
 /// Allocate a TrinityMessage whose buffer length is the specified size
 /// </summary>
 /// <param name="size">Message buffer length</param>
 internal unsafe TrinityMessage(int size)
 {
     Size           = size;
     Buffer         = (byte *)CMemory.C_malloc((ulong)size);
     *(int *)Buffer = size - TrinityProtocol.SocketMsgHeader;
 }
Exemple #10
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 /// <summary>
 /// Releases the unmanaged memory buffer used by the TrinityMessage.
 /// </summary>
 public void Dispose()
 {
     CMemory.C_free(Buffer);
 }