Exemple #1
0
        private void Fuck_Click(object sender, EventArgs e)
        {
            if (!m_gbIsSteamInitiated)
            {
                m_gConsole.MainConsole.AppendText("Steam API is not initiated, please input an AppID into the supplied text box.\n");
                return;
            }

            m_gConsole.MainConsole.AppendText(CMemeworks.RequestUserStats());
        }
Exemple #2
0
        private void RichButton_Click(object sender, EventArgs e)
        {
            if (!m_gbIsSteamInitiated)
            {
                m_gConsole.MainConsole.AppendText("Steam API is not initiated, please input an AppID into the supplied text box.\n");
                return;
            }

            m_gConsole.MainConsole.AppendText(CMemeworks.SetPoorPresence(StatusInput.Text, ScoreInput.Text));
        }
Exemple #3
0
        private void LockAllAchievements_Click(object sender, EventArgs e)
        {
            if (!m_gbIsSteamInitiated)
            {
                m_gConsole.MainConsole.AppendText("Steam API is not initiated, please input an AppID into the supplied text box.\n");
                return;
            }

            m_gConsole.MainConsole.AppendText(CMemeworks.ClearAllAchievements());
        }
Exemple #4
0
        private void InviteButton_Click(object sender, EventArgs e)
        {
            if (!m_gbIsSteamInitiated)
            {
                m_gConsole.MainConsole.AppendText("Steam API is not initiated, please input an AppID into the supplied text box.\n");
                return;
            }

            m_gConsole.MainConsole.AppendText(CMemeworks.FakeInvite(TargetInput.Text, ConnectInput.Text));
        }
Exemple #5
0
        private void UnlockSetAchievements_Click(object sender, EventArgs e)
        {
            try
            {
                int iNum = Int32.Parse(NumOfAchievements.Text);

                if (!m_gbIsSteamInitiated)
                {
                    m_gConsole.MainConsole.AppendText("Steam API is not initiated, please input an AppID into the supplied text box.\n");
                    return;
                }

                m_gConsole.MainConsole.AppendText(CMemeworks.SetAchievementAmount(iNum));
            }
            catch (FormatException exc)
            {
                //string strText = string.Format(exc.Message + "n");
                m_gConsole.MainConsole.AppendText(exc.Message + "\n");
            }
        }
Exemple #6
0
        private void AcceptButton_Click(object sender, EventArgs e)
        {
            string strPath = "steam_appid.txt";
            string strText;

            // if there is no text in the "SteamAppID" text box, return
            if (SteamAppID.Text.Length == 0)
            {
                return;
            }

            if (m_gbIsSteamInitiated)
            {
                CMemeworks.Shutdown();
            }

            // if "steam_appid.txt" does not exist
            if (!File.Exists(strPath))
            {
                // create a new file named "steam_appid.txt" using the instance
                // we defined earlier, for StreamWriter
                // and then we use StreamWriter to put the supplied AppID from the
                // "SteamAppID" TextBox field, into the text file
                // this is required for SteamAPI to initiate
                using (m_gWriter = File.CreateText(strPath))
                    m_gWriter.Write(SteamAppID.Text);

                strText = string.Format("AppID file not found, creating a new one and setting the AppID as: {0}\n", SteamAppID.Text);
                m_gConsole.MainConsole.AppendText(strText);
            }
            else
            {
                // if the file exists, delete that C**T
                File.Create(strPath).Close();

                // then create a new one :)
                // and write the AppID to it again
                // there's better ways to clear a text file, I was just
                // having stupid issues, so I took the easy way out
                using (m_gWriter = File.CreateText(strPath))
                    m_gWriter.Write(SteamAppID.Text);

                strText = string.Format("AppID file found, replacing with AppID: {0}\n", SteamAppID.Text);
                m_gConsole.MainConsole.AppendText(strText);
            }

            // using the wrapper we created to initiate the SteamAPI
            if (CMemeworks.Initiated())
            {
                // if it succeeds, set the global variable to true
                m_gbIsSteamInitiated = true;
            }
            else
            {
                // if it fails, 99% of the time it's because of the AppID, so we just print this
                // bullshit out
                // and then set the global variable to false, as a second measure
                m_gConsole.MainConsole.AppendText("Input a valid AppID into the supplied text box.\n");
                m_gbIsSteamInitiated = false;
            }
        }