Exemple #1
0
 public CSoldier()
 {
     Type       = EUnitType.Soldier;
     Speed      = 15;
     myBehavior = new CLandBehavior();
     myWeapon   = new CMachineGun();
 }
Exemple #2
0
 public CFighter()
 {
     Type       = EUnitType.Fighter;
     Speed      = 100;
     myBehavior = new CAirBehavior();
     myWeapon   = new CMachineGun();
 }