public void SetClientStatus(CLIENT_STATUS status) { ClientStatus = status; if (status == CLIENT_STATUS.LOGIN) { btnLobbyEnterLeave.Text = "로비 입장"; } else if (status == CLIENT_STATUS.LOBBY) { btnLobbyEnterLeave.Text = "로비 나가기"; } }
public void SetDisconnectd() { if (btnConnect.Enabled == false) { btnConnect.Enabled = true; btnDisconnect.Enabled = false; } ClientStatus = CLIENT_STATUS.NONE; RecvPacketQueue.Clear(); SendPacketQueue.Clear(); labelStatus.Text = "서버 접속이 끊어짐"; }
public void SetDisconnectd() { if (btnConnect.Enabled == false) { btnConnect.Enabled = true; btnDisconnect.Enabled = false; btnLobbyEnterLeave.Text = "로비 입장"; } ClientStatus = CLIENT_STATUS.NONE; RecvPacketQueue.Clear(); SendPacketQueue.Clear(); labelStatus.Text = "서버 접속이 끊어짐"; }
protected override void SetStatus(CLIENT_STATUS st) { base.SetStatus(st); packetSender.SendClientStatus(0); }
public void SetClientStatus(CLIENT_STATUS status) { ClientStatus = status; }
public ClientInfo(ClientData data) { timer = new Timer(); this.Data = data; status = CLIENT_STATUS.NONE; }