/// <summary> /// Creates a new <see cref="ComputeImage2D"/> from an OpenGL renderbuffer object. /// </summary> /// <param name="context"> A <see cref="ComputeContext"/> with enabled CL/GL sharing. </param> /// <param name="flags"> A bit-field that is used to specify usage information about the <see cref="ComputeImage2D"/>. Only <c>ComputeMemoryFlags.ReadOnly</c>, <c>ComputeMemoryFlags.WriteOnly</c> and <c>ComputeMemoryFlags.ReadWrite</c> are allowed. </param> /// <param name="renderbufferId"> The OpenGL renderbuffer object id to use. </param> /// <returns> The created <see cref="ComputeImage2D"/>. </returns> public static ComputeImage2D CreateFromGLRenderbuffer(ComputeContext context, ComputeMemoryFlags flags, int renderbufferId) { CLMemoryHandle image = CL12.CreateFromGLRenderbuffer(context.Handle, flags, renderbufferId, out var error); ComputeException.ThrowOnError(error); return(new ComputeImage2D(image, context, flags)); }