void Awake() { m_shop_Catergory = GameObject.Find("inst_Shop_CatergoryList").gameObject; m_shopcheck = this.GetComponent <CVillageManager>(); m_cWeaponShop = this.GetComponent <CWeaponShop>(); m_cGoodsShop = this.GetComponent <CGoodsShop>(); m_cItemShopManager = this.GetComponent <CItemShopSlotListManager>(); m_cEntryDungeon = this.GetComponent <CEntryDungeon>(); }
public void InitializeEntryDungeon() { m_ItemShopSlotListManager = this.GetComponent <CItemShopSlotListManager>(); base.InitVillageManager(); }
public void InitializeItemShop() { m_cItemShopManager = this.GetComponent <CItemShopSlotListManager>(); base.InitVillageManager(); }