Exemple #1
0
        static void Main(string[] args)
        {
            try
            {
                CDataProvider provider = new CDataProvider();

                var objectsNamed   = provider.GetNamed();
                var objectsNumeric = provider.GetNumeric();
                var joinedObjects  = CInteractor_3.GetJoined(objectsNamed, objectsNumeric);

                var objectsFromAToP = provider.GetObjectsFromAToP();
                var objectsFromHToZ = provider.GetObjectsFromHToZ();
                var unitedObjects   = CInteractor_3.GetUnited(objectsFromAToP, objectsFromHToZ);

                Console.WriteLine("JOIN\nFirst collection: \n");
                foreach (var value in objectsNamed)
                {
                    Console.WriteLine(value);
                }

                Console.WriteLine("\nSecond collection\n");
                foreach (var value in objectsNumeric)
                {
                    Console.WriteLine(value);
                }

                Console.WriteLine("\nResult\n");
                foreach (var value in joinedObjects)
                {
                    Console.WriteLine(value);
                }

                Console.WriteLine($"\n\nUNION\nFirst collection: Count {objectsFromAToP.Count()}\n");
                foreach (var value in objectsFromAToP)
                {
                    Console.WriteLine(value);
                }

                Console.WriteLine($"\nSecond collection: Count {objectsFromHToZ.Count()}\n");
                foreach (var value in objectsFromHToZ)
                {
                    Console.WriteLine(value);
                }

                Console.WriteLine($"\nResult: Count {unitedObjects.Count()}\n");
                foreach (var value in unitedObjects)
                {
                    Console.WriteLine(value);
                }
            }
            catch (Exception e)
            {
                Console.WriteLine(e.Message);
            }

            Console.ReadLine();
        }
Exemple #2
0
        public void ShouldUnion()
        {
            //Arrange
            String               _path         = "./../../Countries.txt";
            List <INamed>        returnedArray = CService.ReadFromTextFile(_path);
            IEnumerable <INamed> firstObjs     = returnedArray.Take(100);
            IEnumerable <INamed> secondObjs    = returnedArray.Skip(70);

            //Act
            var result = CInteractor_3.GetUnited(firstObjs, secondObjs);

            //Assert
            Assert.IsTrue(result.Count() == returnedArray.Count);
        }
Exemple #3
0
        public void ShouldJoin()
        {
            //Arrange
            String               _path         = "./../../Countries.txt";
            List <INamed>        returnedArray = CService.ReadFromTextFile(_path);
            IEnumerable <CNamed> namedObjs     = returnedArray.Select(x => new CNamed()
            {
                Name = x.Name,
                Code = x.Code
            });
            IEnumerable <CNumeric> numObjs = returnedArray.Select(x => new CNumeric()
            {
                Numeric = x.Numeric,
                Code    = x.Code
            });

            //Act
            var result = CInteractor_3.GetJoined(namedObjs, numObjs);

            //Assert
            Assert.IsTrue(result.First().Name == returnedArray.First().Name&&
                          result.First().Code == returnedArray.First().Code&&
                          result.First().Numeric == returnedArray.First().Numeric);
        }