void OnClickShareFB() { CG_USER_BEHAVIOR packet = (CG_USER_BEHAVIOR)PacketDistributed.CreatePacket(MessageID.PACKET_CG_USER_BEHAVIOR); packet.Type = 1; packet.SendPacket(); PlatformHelper.ShareToFB(""); }
public uint Execute(PacketDistributed ipacket) { CG_USER_BEHAVIOR packet = (CG_USER_BEHAVIOR )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }