/// <summary> /// 请求章节奖励 /// </summary> /// <param name="nChapterID"></param> /// <param name="nAwardID"></param> public void ReqChapterAward(int nChapterID, int nAwardIndex) { CG_REQ_STORYCOPYSCENE_CHAPTERAWARD pack = (CG_REQ_STORYCOPYSCENE_CHAPTERAWARD)PacketDistributed.CreatePacket(MessageID.PACKET_CG_REQ_STORYCOPYSCENE_CHAPTERAWARD); pack.SetChapterID(nChapterID); pack.SetAwardIndex(nAwardIndex); pack.SendPacket(); }
public uint Execute(PacketDistributed ipacket) { CG_REQ_STORYCOPYSCENE_CHAPTERAWARD packet = (CG_REQ_STORYCOPYSCENE_CHAPTERAWARD )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }