void HideOverview() { CG_Overview.DOFade(0f, 0.3f).SetEase(pagingEase); RT_Overview.DOAnchorPosX(1080f, 0.3f).SetEase(pagingEase).OnComplete(() => { CG_Overview.gameObject.SetActive(false); }); }
void ShowOverview() { CG_Overview.gameObject.SetActive(true); // CG_My3Contents.DOFade (0f, 0.3f).SetEase (pagingEase); CG_Overview.DOFade(1f, 0.3f).SetEase(pagingEase); RT_Overview.DOAnchorPosX(0f, 0.3f).SetEase(pagingEase); }