void ClickShowPreliminaryRankInfo() { //请求海选赛击杀排行榜 CG_ASK_RANK ScoreRankPak = (CG_ASK_RANK)PacketDistributed.CreatePacket(MessageID.PACKET_CG_ASK_RANK); ScoreRankPak.NType = (int)Games.GlobeDefine.GameDefine_Globe.RANKTYPE.TYPE_PRELIMINARYGUILDWARRANK; ScoreRankPak.NPage = 0; ScoreRankPak.SendPacket(); }
public void SendRankPack(int m_nRankType, int m_nPage) { CG_ASK_RANK packet = (CG_ASK_RANK)PacketDistributed.CreatePacket(MessageID.PACKET_CG_ASK_RANK); packet.NType = m_nRankType; packet.NPage = m_nPage; packet.SendPacket(); if (m_nTipWaitWindow != 0) { MessageBoxLogic.OpenWaitBox(1290, 1, 0); } m_nTipWaitWindow = m_nTipWaitWindow + 1; }
//请求帮战海选信息 void AskPreliminaryGuildWarInfo() { //请求海选赛信息 Obj_MainPlayer _mainPlayer = Singleton <ObjManager> .GetInstance().MainPlayer; if (_mainPlayer) { CG_ASK_PRELIMINARY_WARINFO InfoPak = (CG_ASK_PRELIMINARY_WARINFO)PacketDistributed.CreatePacket(MessageID.PACKET_CG_ASK_PRELIMINARY_WARINFO); InfoPak.SetObjid(_mainPlayer.ServerID); InfoPak.SendPacket(); } //请求海选赛击杀排行榜 CG_ASK_RANK ScoreRankPak = (CG_ASK_RANK)PacketDistributed.CreatePacket(MessageID.PACKET_CG_ASK_RANK); ScoreRankPak.NType = (int)Games.GlobeDefine.GameDefine_Globe.RANKTYPE.TYPE_PRELIMINARYGUILDWARRANK; ScoreRankPak.NPage = 0; ScoreRankPak.SendPacket(); //请求海选赛击杀排行榜 CG_ASK_RANK KillRankPak = (CG_ASK_RANK)PacketDistributed.CreatePacket(MessageID.PACKET_CG_ASK_RANK); KillRankPak.NType = (int)Games.GlobeDefine.GameDefine_Globe.RANKTYPE.TYPE_PRELIMINARYGUILDWARKILLRANK; KillRankPak.NPage = 0; KillRankPak.SendPacket(); }