public CGScenePointTouchConfig GetTouchConfigByPointID(int pointID)
        {
            var info = GetScenePointInfo(pointID);
            int key  = 0;

            if (!info.IsTouchMax())
            {
                key = info.GetCurTouchID() + 1;
            }
            else
            {
                key = info.GetCurTouchID();
            }
            return(CGScenePointTouchConfig.GetConfigByKey(key));
        }