void CGME.IEngineListener.Act(CGME.EngineEvent ee, CGME.CGObject source, CGME.CGObject param1, CGME.CGObject param2) { switch (ee) { case CGME.EngineEvent.TransferChild: TransferObjects(param1, param2); break; } }
void CGME.IEngineListener.Act(CGME.EngineEvent ee, CGME.CGObject source, CGME.CGObject param1, CGME.CGObject param2) { switch (ee) { case CGME.EngineEvent.AddChild: break; case CGME.EngineEvent.AddResource: AddChild(param1, "Resource"); break; } }
void CGME.IEngineListener.Act(CGME.EngineEvent ee, CGME.CGObject source, CGME.CGObject param1, CGME.CGObject param2) { switch (ee) { case CGME.EngineEvent.SetId: ID = param1.Id; break; case CGME.EngineEvent.ModifyResource: view.Update(); break; } }
void CGME.IEngineListener.Act(CGME.EngineEvent ee, CGME.CGObject source, CGME.CGObject param1, CGME.CGObject param2) { switch (ee) { case CGME.EngineEvent.SetId: ID = param1.Id; break; case CGME.EngineEvent.AddResource: AddChild(param1, "Resource"); break; case CGME.EngineEvent.BufferSelect: renderer.material.color = Color.gray; break; case CGME.EngineEvent.BufferRemove: renderer.material.color = Color.white; break; } }
// void Start(){ // RegisterCards(); // RegisterResources(); // SetListener (); // // } void CGME.IEngineListener.Act(CGME.EngineEvent ee, CGME.CGObject source, CGME.CGObject param1, CGME.CGObject param2) { switch (ee) { case CGME.EngineEvent.SetId: ID = param1.Id; break; // case CGME.EngineEvent.AddChild: // //AddChild (param1,"Card"); // break; // case CGME.EngineEvent.TransferChild: // //RemoveChild (param1); // break; case CGME.EngineEvent.AddResource: AddChild(param1, "Resource"); break; case CGME.EngineEvent.UpdateChildren: UpdateChildren(); break; } }