private void CGALCut() { if (isIntersected) { Debug.Log("intersected true"); MultiMeshAdjacencyList.Instance.Initialize(); IntPtr HeartPart = CGAL.CreateMeshObject(); IntPtr stamp = CGAL.CreateMeshObject(); float[] verticesCoordinate = CGAL.ConvertToFloatArray(MultiMeshAdjacencyList.Instance.WorldPositionVertices[HitOBJIndex].ToArray()); if (CGAL.BuildPolyhedron(HeartPart, verticesCoordinate, verticesCoordinate.Length / 3, MultiMeshManager.Instance.Meshes[HitOBJIndex].triangles, MultiMeshManager.Instance.Meshes[HitOBJIndex].triangles.Length / 3) == -1) { Debug.Log(" 만들어지지 않음"); return; } Vector3[] newVertices = new Vector3[rayList.Count * 2]; int[] newTriangles = new int[rayList.Count * 6]; CGAL.MultiMeshGenerateStampWithHeart(intersectedVerticesPos, rayList, ref newVertices, ref newTriangles, HitOBJIndex); float[] newVerticesCoordinate = CGAL.ConvertToFloatArray(newVertices); if (CGAL.BuildPolyhedron( stamp, newVerticesCoordinate, newVerticesCoordinate.Length / 3, newTriangles, newTriangles.Length / 3 ) == -1) { Debug.Log(" 만들어지지 않음"); return; } if (CGAL.FillHole(stamp) == -1) { Debug.Log("fillhole error"); return; } if (CGAL.ClipPolyhedronByMesh(HeartPart, stamp) == -1) { Debug.Log("Clip error"); return; } MultiMeshManager.Instance.SetNewObject(CGAL.GenerateNewObject(HeartPart, heartMaterial, HitOBJIndex), HitOBJIndex); MultiMeshManager.Instance.ReInitialize(); } else { IntPtr HeartPart = CGAL.CreateMeshObject(); IntPtr stamp = CGAL.CreateMeshObject(); float[] verticesCoordinate = CGAL.ConvertToFloatArray(MultiMeshAdjacencyList.Instance.WorldPositionVertices[HitOBJIndex].ToArray()); if (CGAL.BuildPolyhedron(HeartPart, verticesCoordinate, verticesCoordinate.Length / 3, MultiMeshManager.Instance.Meshes[HitOBJIndex].triangles, MultiMeshManager.Instance.Meshes[HitOBJIndex].triangles.Length / 3) == -1) { Debug.Log(" 만들어지지 않음"); return; } Vector3[] newVertices = new Vector3[rayList.Count * 2]; int[] newTriangles = new int[rayList.Count * 6]; CGAL.GenerateStamp(rayList, ref newVertices, ref newTriangles); float[] newVerticesCoordinate = CGAL.ConvertToFloatArray(newVertices); if (CGAL.BuildPolyhedron( stamp, newVerticesCoordinate, newVerticesCoordinate.Length / 3, newTriangles, newTriangles.Length / 3 ) == -1) { Debug.Log(" 만들어지지 않음"); return; } if (CGAL.FillHole(stamp) == -1) { Debug.Log("fillhole error"); return; } if (CGAL.ClipPolyhedronByMesh(HeartPart, stamp) == -1) { Debug.Log("Clip error"); return; } MultiMeshManager.Instance.SetNewObject(CGAL.GenerateNewObject(HeartPart, heartMaterial, HitOBJIndex), HitOBJIndex); MultiMeshManager.Instance.ReInitialize(); } }