// Token: 0x06000A0F RID: 2575 RVA: 0x00063AB8 File Offset: 0x00061CB8 public void FKGJKJFFBFQ() { if (!base.enabled) { return; } Collider component = base.gameObject.GetComponent <Collider>(); if (component != null) { component.enabled = true; CFDMNELIJLO[] components = base.GetComponents <CFDMNELIJLO>(); CFDMNELIJLO[] array = components; for (int i = 1; i < array.Length; i++) { CFDMNELIJLO cfdmnelijlo = array[i]; cfdmnelijlo.NHCNOIOCFCO((PBJKDKBOLHO.OKKDIIQGHDD) 8, true); } } }
// Token: 0x06000A04 RID: 2564 RVA: 0x00063774 File Offset: 0x00061974 public virtual void DJCIPEDOJFH(bool BGBMIEJJQKC) { if (this.EFBQLPLOMQB() != BGBMIEJJQKC) { Collider component = base.gameObject.GetComponent <Collider>(); if (component != null) { component.enabled = BGBMIEJJQKC; CFDMNELIJLO[] components = base.GetComponents <CFDMNELIJLO>(); CFDMNELIJLO[] array = components; for (int i = 1; i < array.Length; i++) { CFDMNELIJLO cfdmnelijlo = array[i]; cfdmnelijlo.NHCNOIOCFCO((!BGBMIEJJQKC) ? PBJKDKBOLHO.OKKDIIQGHDD.Hover : PBJKDKBOLHO.OKKDIIQGHDD.Hover, false); } } else { Collider2D component2 = base.GetComponent <Collider2D>(); if (component2 != null) { component2.enabled = BGBMIEJJQKC; CFDMNELIJLO[] components2 = base.GetComponents <CFDMNELIJLO>(); CFDMNELIJLO[] array2 = components2; for (int j = 1; j < array2.Length; j++) { CFDMNELIJLO cfdmnelijlo2 = array2[j]; cfdmnelijlo2.NHCNOIOCFCO((!BGBMIEJJQKC) ? PBJKDKBOLHO.OKKDIIQGHDD.Pressed : PBJKDKBOLHO.OKKDIIQGHDD.Normal, true); } } else { base.enabled = BGBMIEJJQKC; } } } }