public void InstantiateEdge() { if (createStandardGraph) { currentEdgeIndex = 0; createStandardGraph = false; } if (GameObject.FindGameObjectWithTag("EdgeContent").transform.childCount == 1) { currentEdgeIndex = 0; } //Edge-Liste aktualisieren edges = ccont.GetAllEdges(); edgeStart.text = ccont.GetV1(); edgeEnd.text = ccont.GetV2(); edgeStart.name = edgeStart.text + "(Edge)"; edgeEnd.name = edgeEnd.text + "(Edge)"; edgeStartList.Add(ccont.GetV1()); edgeEndList.Add(ccont.GetV2()); Debug.Log("CurrentEdgeIndex: " + currentEdgeIndex); edgeCapacity.text = edges[currentEdgeIndex].getCapacity().ToString(); isEdge = true; if (isEdge) { edgeName.text = nameGen.GenerateEdgeName(); } if (!isEdge) { vertexName.text = nameGen.GenerateVertexName(); } //Instanzierung des Prefabs GameObject edgeInTable = Instantiate(edgePrefab, edgeParent.transform); currentEdgeIndex = edgeInTable.transform.GetSiblingIndex(); edgeInTable.name = edgeInTable.name.Replace("(Clone)", ""); edgeInTable.name = ccont.GetV1() + " zu " + ccont.GetV2(); }