public TMXTilesetTest() { CCTMXTiledMap map = new CCTMXTiledMap("TileMaps/orthogonal-test5"); AddChild(map, 0, kTagTileMap); CCSize s = map.ContentSize; CCTMXLayer layer; layer = map.LayerNamed("Layer 0"); layer.IsAntialiased = true; layer = map.LayerNamed("Layer 1"); layer.IsAntialiased = true; layer = map.LayerNamed("Layer 2"); layer.IsAntialiased = true; }
public TMXIsoVertexZ() { map = new CCTMXTiledMap("TileMaps/iso-test-vertexz"); AddChild(map, 0, kTagTileMap); // because I'm lazy, I'm reusing a tile as an sprite, but since this method uses vertexZ, you // can use any CCSprite and it will work OK. CCTMXLayer layer = map.LayerNamed("Trees"); m_tamara = layer.TileAt(29, 29); }
public TMXOrthoVertexZ() { CCTMXTiledMap map = new CCTMXTiledMap("TileMaps/orthogonal-test-vertexz"); AddChild(map, 0, kTagTileMap); // because I'm lazy, I'm reusing a tile as an sprite, but since this method uses vertexZ, you // can use any CCSprite and it will work OK. CCTMXLayer layer = map.LayerNamed("trees"); m_tamara = layer.TileAt(0, 11); CCLog.Log("tamara vertexZ: {0}", m_tamara.VertexZ); }
public TMXReadWriteTest() { m_gid = 0; CCTMXTiledMap map = new CCTMXTiledMap("TileMaps/orthogonal-test2"); AddChild(map, 0, kTagTileMap); CCTMXLayer layer = map.LayerNamed("Layer 0"); layer.IsAntialiased = true; map.Scale = (1); CCSprite tile0 = layer.TileAt(new CCPoint(1, 63)); CCSprite tile1 = layer.TileAt(new CCPoint(2, 63)); CCSprite tile2 = layer.TileAt(new CCPoint(3, 62)); //new CCPoint(1,62)); CCSprite tile3 = layer.TileAt(new CCPoint(2, 62)); tile0.AnchorPoint = (new CCPoint(0.5f, 0.5f)); tile1.AnchorPoint = (new CCPoint(0.5f, 0.5f)); tile2.AnchorPoint = (new CCPoint(0.5f, 0.5f)); tile3.AnchorPoint = (new CCPoint(0.5f, 0.5f)); CCMoveBy move = new CCMoveBy(0.5f, new CCPoint(0, 160)); CCRotateBy rotate = new CCRotateBy(2, 360); CCScaleBy scale = new CCScaleBy(2, 5); CCFadeOut opacity = new CCFadeOut(2); CCFadeIn fadein = new CCFadeIn(2); CCScaleTo scaleback = new CCScaleTo(1, 1); CCCallFuncN finish = new CCCallFuncN(removeSprite); CCSequence sequence = new CCSequence(move, rotate, scale, opacity, fadein, scaleback, finish); tile0.RunAction(sequence); tile1.RunAction(sequence); tile2.RunAction(sequence); tile3.RunAction(sequence); m_gid = layer.TileGIDAt(new CCPoint(0, 63)); ////----UXLOG("Tile GID at:(0,63) is: %d", m_gid); Schedule(updateCol, 2.0f); Schedule(repaintWithGID, 2.0f); Schedule(removeTiles, 1.0f); ////----UXLOG("++++atlas quantity: %d", layer.textureAtlas().getTotalQuads()); ////----UXLOG("++++children: %d", layer.getChildren().count() ); m_gid2 = 0; }
public TMXResizeTest() { CCTMXTiledMap map = new CCTMXTiledMap("TileMaps/orthogonal-test5"); AddChild(map, 0, kTagTileMap); CCSize s = map.ContentSize; CCTMXLayer layer; layer = map.LayerNamed("Layer 0"); CCSize ls = layer.LayerSize; for (uint y = 0; y < ls.Height; y++) { for (uint x = 0; x < ls.Width; x++) { layer.SetTileGID(1, new CCPoint(x, y)); } } }
public TMXBug987() { CCTMXTiledMap map = new CCTMXTiledMap("TileMaps/orthogonal-test6"); AddChild(map, 0, kTagTileMap); /* * CCArray* childs = map.getChildren(); * CCTMXLayer* node; * object* pObject = NULL; * CCARRAY_FOREACH(childs, pObject) * { * node = (CCTMXLayer*) pObject; * CC_BREAK_IF(!node); * node.Texture.setAntiAliasTexParameters(); * } */ map.AnchorPoint = CCPoint.AnchorLowerLeft; CCTMXLayer layer = map.LayerNamed("Tile Layer 1"); layer.SetTileGID(3, new CCPoint(2, 2)); }
public TMXOrthoTest4() { CCTMXTiledMap map = new CCTMXTiledMap("TileMaps/orthogonal-test4"); AddChild(map, 0, kTagTileMap); map.AnchorPoint = CCPoint.AnchorLowerLeft; CCTMXLayer layer = map.LayerNamed("Layer 0"); CCSize s = layer.LayerSize; CCSprite sprite; sprite = layer.TileAt(0, 0); sprite.Scale = 2; sprite = layer.TileAt(s.Width - 1, 0); sprite.Scale = 2; sprite = layer.TileAt(0, s.Height - 1); sprite.Scale = 2; sprite = layer.TileAt(s.Width - 1, s.Height - 1); sprite.Scale = 2; Schedule(removeSprite, 2); }