Exemple #1
0
        public void SetSpeed(float Time_, float Speed_)
        {
            if (Dist > 0.0f)
            {
                var CurDist = Speed * (Time_ - Time);
                if (CurDist > Dist)
                {
                    CurDist = Dist;
                    Dist    = 0.0f;
                }

                Time = Time_;
                PosTheta.Pos.Add(CBase.Vector(PosTheta.Theta, CurDist));
            }
            Speed = Speed_;
        }