Exemple #1
0
        void SendResult(Player winner)
        {
            CBBattleResultSync msg = new CBBattleResultSync();

            foreach (var p in m_players)
            {
                BattleResultPlayerInfo info = new BattleResultPlayerInfo();
                info.IsWin        = winner == p;
                info.PlayrID      = p.id;
                info.RewardAmount = info.IsWin ? 1 : 0;
                info.State        = (int)p.state;
                foreach (var card in p.handCards)
                {
                    info.Cards.Add(card.id);
                }
                msg.ResultInfos.Add(info);
            }
            SendToAll(msg);
        }
Exemple #2
0
        public void Show(CBBattleResultSync data)
        {
            gameObject.SetActive(true);
            uTools.uTweenScale.Begin(gameObject, Vector3.zero, Vector3.one, 0.2f, 0);

            var winner = data.ResultInfos.First(a => a.IsWin);

            if (winner != null)
            {
                title.text = "恭喜 {0} 获得最终胜利!".FormatStr(room.GetPlayer(winner.PlayrID).numTag);
            }
            else
            {
                title.text = "没有获胜玩家";
            }

            GameObjectHelper.SetListContent(template, itemRoot, items, data.ResultInfos
                                            , (index, item, info) =>
            {
                item.SetData(info);
            });
        }
Exemple #3
0
 void OnBattleResultSync(CBBattleResultSync msg)
 {
     SendEvent(EventDef.SOS.BattleResult, msg);
 }