Exemple #1
0
        private void SetTileCornerValue(CAssetGrid map, int x, int z, CAssetNode.Corner corner, int value)
        {
            CAssetNode tile = map.GetNode(x, z);

            if (tile == null)
            {
                return;
            }

            int fv = tile.GetFrogCornerValue(corner);

            if (fv == value)
            {
                return;
            }

            tile.SetFrogCornerValue(corner, fv + value);
        }
Exemple #2
0
        public void SmoothTileMapSprite(CAssetGrid tileMap)
        {
            //先将corner值都设置为0
            for (int x = 0; x < tileMap.NumCols; x++)
            {
                for (int z = 0; x < tileMap.NumRows; z++)
                {
                    CAssetNode tile = tileMap.GetNode(x, z);
                    tile.ResetCornerValue();
                }
            }

            //再重新计算
            for (int x = 0; x < tileMap.NumCols; x++)
            {
                for (int z = 0; x < tileMap.NumRows; z++)
                {
                    SmoothSingleTileSprite(tileMap, x, z);
                }
            }
        }