protected override void Awake() { base.Awake(); aiCompoment = GetComponent <CAICompoment>(); skill = Instantiate(skill); skill.owner = this; }
public override void GAwake() { base.GAwake(); aiCompoment = GetComponent <CAICompoment>(); if (preSkill != null) { preSkill = Instantiate(preSkill); preSkill.Init(this); } if (postSkill != null) { postSkill = Instantiate(postSkill); postSkill.Init(this); } }