private static void TestMatch() { OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo1 = new C1(); RunTest("Match1", () => oo1.Match((C1 v) => 1).Match((C2 v) => 2).Match((C3 v) => 3).Match((C4 v) => 4).Match((C5 v) => 5).Match((C6 v) => 6).Match((C7 v) => 7).Match((C8 v) => 8).Match((C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo5 = new C5(); RunTest("Match5", () => oo5.Match((C1 v) => 1).Match((C2 v) => 2).Match((C3 v) => 3).Match((C4 v) => 4).Match((C5 v) => 5).Match((C6 v) => 6).Match((C7 v) => 7).Match((C8 v) => 8).Match((C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo9 = new C9(); RunTest("Match9", () => oo9.Match((C1 v) => 1).Match((C2 v) => 2).Match((C3 v) => 3).Match((C4 v) => 4).Match((C5 v) => 5).Match((C6 v) => 6).Match((C7 v) => 7).Match((C8 v) => 8).Match((C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo11 = new C11(); RunTest("Match11", () => oo9.Match((C1 v) => 1).Match((C2 v) => 2).Match((C3 v) => 3).Match((C4 v) => 4).Match((C5 v) => 5).Match((C6 v) => 6).Match((C7 v) => 7).Match((C8 v) => 8).Match((C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo15 = new C15(); RunTest("Match15", () => oo9.Match((C1 v) => 1).Match((C2 v) => 2).Match((C3 v) => 3).Match((C4 v) => 4).Match((C5 v) => 5).Match((C6 v) => 6).Match((C7 v) => 7).Match((C8 v) => 8).Match((C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo19 = new C19(); RunTest("Match19", () => oo9.Match((C1 v) => 1).Match((C2 v) => 2).Match((C3 v) => 3).Match((C4 v) => 4).Match((C5 v) => 5).Match((C6 v) => 6).Match((C7 v) => 7).Match((C8 v) => 8).Match((C9 v) => 9)); }
public static void TestMatch() { OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo1 = new C1(); RunTest("Match1", () => oo1.Match((C1 v) => 1, (C2 v) => 2, (C3 v) => 3, (C4 v) => 4, (C5 v) => 5, (C6 v) => 6, (C7 v) => 7, (C8 v) => 8, (C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo5 = new C5(); RunTest("Match5", () => oo5.Match((C1 v) => 1, (C2 v) => 2, (C3 v) => 3, (C4 v) => 4, (C5 v) => 5, (C6 v) => 6, (C7 v) => 7, (C8 v) => 8, (C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo9 = new C9(); RunTest("Match9", () => oo9.Match((C1 v) => 1, (C2 v) => 2, (C3 v) => 3, (C4 v) => 4, (C5 v) => 5, (C6 v) => 6, (C7 v) => 7, (C8 v) => 8, (C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo11 = new C11(); RunTest("Match11", () => oo9.Match((C1 v) => 1, (C2 v) => 2, (C3 v) => 3, (C4 v) => 4, (C5 v) => 5, (C6 v) => 6, (C7 v) => 7, (C8 v) => 8, (C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo15 = new C15(); RunTest("Match15", () => oo9.Match((C1 v) => 1, (C2 v) => 2, (C3 v) => 3, (C4 v) => 4, (C5 v) => 5, (C6 v) => 6, (C7 v) => 7, (C8 v) => 8, (C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo19 = new C19(); RunTest("Match19", () => oo9.Match((C1 v) => 1, (C2 v) => 2, (C3 v) => 3, (C4 v) => 4, (C5 v) => 5, (C6 v) => 6, (C7 v) => 7, (C8 v) => 8, (C9 v) => 9)); }
private void HandleLoaded(object sender, RoutedEventArgs e) { const double step = Math.PI * 2 / 10.0; const double offset = Math.PI; C0.SetValue(Canvas.LeftProperty, 50.0 + Math.Sin(offset + 0.0 * step) * 50.0); C0.SetValue(Canvas.TopProperty, 50 + Math.Cos(offset + 0.0 * step) * 50.0); C1.SetValue(Canvas.LeftProperty, 50.0 + Math.Sin(offset + 1.0 * step) * 50.0); C1.SetValue(Canvas.TopProperty, 50 + Math.Cos(offset + 1.0 * step) * 50.0); C2.SetValue(Canvas.LeftProperty, 50.0 + Math.Sin(offset + 2.0 * step) * 50.0); C2.SetValue(Canvas.TopProperty, 50 + Math.Cos(offset + 2.0 * step) * 50.0); C3.SetValue(Canvas.LeftProperty, 50.0 + Math.Sin(offset + 3.0 * step) * 50.0); C3.SetValue(Canvas.TopProperty, 50 + Math.Cos(offset + 3.0 * step) * 50.0); C4.SetValue(Canvas.LeftProperty, 50.0 + Math.Sin(offset + 4.0 * step) * 50.0); C4.SetValue(Canvas.TopProperty, 50 + Math.Cos(offset + 4.0 * step) * 50.0); C5.SetValue(Canvas.LeftProperty, 50.0 + Math.Sin(offset + 5.0 * step) * 50.0); C5.SetValue(Canvas.TopProperty, 50 + Math.Cos(offset + 5.0 * step) * 50.0); C6.SetValue(Canvas.LeftProperty, 50.0 + Math.Sin(offset + 6.0 * step) * 50.0); C6.SetValue(Canvas.TopProperty, 50 + Math.Cos(offset + 6.0 * step) * 50.0); C7.SetValue(Canvas.LeftProperty, 50.0 + Math.Sin(offset + 7.0 * step) * 50.0); C7.SetValue(Canvas.TopProperty, 50 + Math.Cos(offset + 7.0 * step) * 50.0); C8.SetValue(Canvas.LeftProperty, 50.0 + Math.Sin(offset + 8.0 * step) * 50.0); C8.SetValue(Canvas.TopProperty, 50 + Math.Cos(offset + 8.0 * step) * 50.0); }
public static void Run() { if (c5 == null) { c5 = new C5(); } try { throw new NotImplementedException("E2"); } catch (NotSupportedException err) { Debug.Log("not here."); } catch (NotImplementedException err) { Debug.Log("Got."); } catch (Exception err) { Debug.Log("Got 2."); } }
public void setRespFalse() { A1.SetActive(false); A2.SetActive(false); A3.SetActive(false); A4.SetActive(false); A5.SetActive(false); A6.SetActive(false); A7.SetActive(false); B1.SetActive(false); B2.SetActive(false); B3.SetActive(false); B4.SetActive(false); B5.SetActive(false); B6.SetActive(false); B7.SetActive(false); C1.SetActive(false); C2.SetActive(false); C3.SetActive(false); C4.SetActive(false); C5.SetActive(false); C6.SetActive(false); C7.SetActive(false); }
public CompositeObstacle(C5.ICollection<Obstacle> obstacles) { Bodies = new LinkedList<Body>(); foreach (Obstacle o in obstacles) Bodies.Add(o.Body); }
static int T2_LazyMap() { int sum = 0; for (int i = 0; i < repeats; i++) { foreach (var d in _testDataToSwitchOn) { sum += _typeSwitchDispatch.GetIndex(d) switch { 0 when d is C12 x => 12, 1 when d is C11 x => 11, 2 when d is C10 x => 10, 3 when d is C9 x => 9, 4 when d is C8 x => 8, 5 when d is C7 x => 7, 6 when d is C6 x => 6, 7 when d is C5 x => 5, 8 when d is C4 x => 4, 9 when d is C3 x => 3, 10 when d is C2 x => 2, 11 when d is C1 x => 1, -1 => - 1, _ => throw null, }; } } return(sum); }
public ActionResult <Employee> GetEmployee(string email) => email .Apply(C5.createEmailAddress).Apply(fs) .Map(email => fs(C5.getEmployeeByEmail(_db, email)) .Map(e => (ActionResult <Employee>)Ok(e)) .IfNone(() => NotFound())) .IfNone(() => BadRequest("Invalid email address"));
public Customer(C5.Debitor Debitor) { this._id = Guid.NewGuid (); this._createtimestamp = SNDK.Date.CurrentDateTimeToTimestamp (); this._updatetimestamp = SNDK.Date.CurrentDateTimeToTimestamp (); this._erpid = string.Empty; this._c5debitor = Debitor; }
void Start() { Profiler.BeginSample("A"); var a = new A6(); Profiler.EndSample(); Profiler.BeginSample("B"); B b = new B(); Profiler.EndSample(); Profiler.BeginSample("S1"); S1 s1 = new S1(); Profiler.EndSample(); Profiler.BeginSample("Empty"); Empty e0 = new Empty(); Profiler.EndSample(); Profiler.BeginSample("C1"); C1 c1 = new C1(); Profiler.EndSample(); Profiler.BeginSample("C2"); C2 c2 = new C2(); Profiler.EndSample(); Profiler.BeginSample("C3"); C3 c3 = new C3(); Profiler.EndSample(); Profiler.BeginSample("C4"); C4 c4 = new C4(); Profiler.EndSample(); Profiler.BeginSample("C5"); C5 c5 = new C5(); Profiler.EndSample(); Profiler.BeginSample("C6"); C6 c6 = new C6(); Profiler.EndSample(); Profiler.BeginSample("C7"); C7 c7 = new C7(); Profiler.EndSample(); }
public void SubscribingInsideHandlerDoesNotThrow() { var target = new C5(); target.EventAggregator = this.ea; this.ea.Subscribe(target); this.ea.Publish(new M1()); }
static int T1_TypeSwitch() { int sum = 0; for (int i = 0; i < repeats; i++) { foreach (var d in _testDataToSwitchOn) { sum += d switch { //C40 _ => 40, //C39 _ => 39, //C38 _ => 38, //C37 _ => 37, //C36 _ => 36, //C35 _ => 35, //C34 _ => 34, //C33 _ => 33, //C32 _ => 32, //C31 _ => 31, //C30 _ => 30, //C29 _ => 29, //C28 _ => 28, //C27 _ => 27, //C26 _ => 26, //C25 _ => 25, //C24 _ => 24, //C23 _ => 23, //C22 _ => 22, //C21 _ => 21, //C20 _ => 20, //C19 _ => 19, //C18 _ => 18, //C17 _ => 17, //C16 _ => 16, //C15 _ => 15, //C14 _ => 14, //C13 _ => 13, C12 _ => 12, C11 _ => 11, C10 x => 10, C9 x => 9, C8 x => 8, C7 x => 7, C6 x => 6, C5 x => 5, C4 x => 4, C3 x => 3, C2 x => 2, C1 x => 1, _ => - 1 }; } } return(sum); }
public void reset() { C1.reset(); C2.reset(); C3.reset(); C4.reset(); C5.reset(); count = 2; Random rnd = new Random(); }
public void TestOrderTransitiveRunBefore() { var a = new A5(); var b = new B5(); var c = new C5(); var s = new IBuildStep[] { b, a, c }; var sorted = Builder.SortSteps(s); Assert.That(sorted, Is.EqualTo(new IBuildStep[] { a, b, c })); }
public void TestWithMethodWithGenericReturnType() { Func <int, int> f = a => { var c = new C5 <int> { t = a }; return(c.Get()); }; this.Test(f); }
static C6 M2(bool arg0) { if (arg0) { ushort var0 = 2; } else { C5 var1 = new C5(true, new C3(-2251605158321788193L, 17733116461260906132UL, -29726, 1, -26235, 9223372036854775806L, 4294967295U, 64, 10), 2UL); } arg0 = false; return(new C6(1UL, 29201, -10L, 14956947115482565057UL, 18446744073709551614UL, 124, 4294967295U, 1L, 2, new S1('(', 'i'))); }
public static void Main() { // Build a collection of all vehicles that fly List <IAir> aircrafts = new List <IAir>(); C5 galaxy = new C5(); aircrafts.Add(galaxy); Cessna bird = new Cessna(); aircrafts.Add(bird); Boieng747 southwest = new Boieng747(); aircrafts.Add(southwest); // With a single `foreach`, have each vehicle Fly() foreach (var air in aircrafts) { air.Fly(); } // Build a collection of all vehicles that operate on roads List <ILand> rovers = new List <ILand>(); Motorcycle motorcycle = new Motorcycle(); StationWagon leBaron = new StationWagon(); Lancer lancer = new Lancer(); rovers.Add(motorcycle); rovers.Add(leBaron); rovers.Add(lancer); // With a single `foreach`, have each road vehicle Drive() foreach (var rover in rovers) { rover.Drive(); } // Build a collection of all vehicles that operate on water List <IWater> floats = new List <IWater>(); JetSki yamaha = new JetSki(); Speedboat smuggler = new Speedboat(); Yacht money = new Yacht(); floats.Add(yamaha); floats.Add(smuggler); floats.Add(money); // With a single `foreach`, have each water vehicle Drive() foreach (var floaties in floats) { floaties.Drive(); } }
public static void TestI3() { I3 i; var a = new C4(); i = a; Assert.AreEqual("C4", a.Foo()); Assert.AreEqual("C4", i.Foo()); var b = new C5(); i = b; Assert.AreEqual("C4", b.Foo()); Assert.AreEqual("C5", i.Foo()); }
static void Main(string[] args) { C1 c1 = new C1(); C2 c2 = new C2(); C3 c3 = new C3(); // Constructor injection C4 ExampleClass1 = new C4(c1, c2, c3); ExampleClass1.DoStuff(); // Method injection C5 ExampleClass2 = new C5(); ExampleClass2.DoStuff(c1, c2, c3); Console.ReadKey(); }
public static void Run(dynamic d) { // Targets: C1.Method(), C2.Method(), C3.Method(), C4.Method(), C5.Method(), C6.Method() d.Method(); // Targets: C1.Method(), C2.Method(), C3.Method(), C4.Method() d.Field.Method(); dynamic dyn = new C1(); // Targets: C3.Method() dyn.Field.Method(); // Targets: C3.Method(), C4.Method() d.Field.Field.Method(); dyn = new C5(); // Targets: C3.Method() dyn.Field.Field.Method(); }
public void Run() { C1 c1 = new C1(); string c1_name = c1.GetNmae(); //C1.virtual C2 c2 = new C2(); string c2_name = c2.GetNmae(); //C2.override C3 c3 = new C3(); string c3_name = c3.GetNmae(); //C1.virtual C1 c12 = new C2(); string c12_name = c12.GetNmae(); //C2.override C1 c13 = new C3(); string c13_name = c13.GetNmae(); //C1.virtual C1 c42 = new C42(); string c42_name = c42.GetNmae();//C2.override C5 c5 = new C5(); string c5_name = c5.GetNmae();//C0 }
static int M5() { { s_2.F2.F1 = s_2.F2.F1; } if (true) { if (4294967295U >= -5) { if (true) { s_2.F4 = 610802957; } else { M6(); } byte[] var0 = new byte[] { 246, 1, 0 }; } else { { s_2.F3 = '.'; s_3 ^= s_2.F4; } s_2.F4 ^= s_2.F4; s_2.F1 = '^'; } { s_1 = (ulong)M7(new C5[] { new C5(171, 'D', new C4(36941, -4055767518451270510L), 'Y', 1), new C5(81, '*', new C4(1, -875883621995544335L), '<', -10), new C5(145, ',', new C4(34966, 1L), '7', -2147483647), new C5(1, '5', new C4(0, -596572364240990812L), 'N', 1), new C5(235, '7', new C4(64557, 6753286183425324512L), ')', -451771066), new C5(87, '`', new C4(57826, -2187121289325175751L), 'E', -547245092), new C5(253, '"', new C4(0, 3752289735105624117L), 'b', 0), new C5(2, '/', new C4(7351, -4156837638221155771L), 'a', 683738470), new C5(50, 'u', new C4(0, 6470752290738347819L), 'V', 1285571445), new C5(29, 'R', new C4(49279, -6860503195053292080L), '[', -986827946) }, -32767, s_1, new C4(45360, 1241566331952011883L)); } s_2 = s_2; } return(-2); }
public void T04_CyclicReference() { using (var ms = new MemoryStream()) { var s = new SlimSerializer(); var c6 = new C6(); var dIn = new C5() { FC6 = c6 }; c6.FC5 = dIn; s.Serialize(ms, dIn); ms.Seek(0, SeekOrigin.Begin); var dOut = (C5)s.Deserialize(ms); Assert.AreSame(dOut, dOut.FC6.FC5); } }
internal void CalculateNormal(C5.IPriorityQueue<CloudPoint> neighbors) { Vector avg = neighbors.Aggregate(new Vector(3), (sum, val) => sum + val.location) / (double)neighbors.Count; Matrix cov = ((double)1 / neighbors.Count) * neighbors.Aggregate(new Matrix(3, 3), (sum, val) => sum + (val.location - avg).ToColumnMatrix() * (val.location - avg).ToRowMatrix()); // that dude says the smallest eigenvalue is the normal // first column of eigenvectors is the smallest eigenvalued one normal = cov.EigenVectors.GetColumnVector(0); // orient normal toward viewpoint // to do this we have to push the origin into the world frame //v = ZigInput.ConvertImageToWorldSpace(v); var viewp = ZigInput.ConvertImageToWorldSpace(Vector3.zero); normal = ((normal * (viewp.ToVector() - this.location)) > 0 ? normal : -normal); normal.Normalize(); }
/// <summary> /// Load Event /// </summary> /// <param name="sender">sender Parameter</param> /// <param name="e">Argument Parameter</param> private void HandleLoaded(object sender, RoutedEventArgs e) { const double Step = Math.PI * 2 / 10.0; const double Offset = Math.PI; C0.SetValue(Canvas.LeftProperty, 50.0 + (Math.Sin(Offset + (0.0 * Step)) * 50.0)); C0.SetValue(Canvas.TopProperty, 50 + (Math.Cos(Offset + (0.0 * Step)) * 50.0)); C1.SetValue(Canvas.LeftProperty, 50.0 + (Math.Sin(Offset + (1.0 * Step)) * 50.0)); C1.SetValue(Canvas.TopProperty, 50 + (Math.Cos(Offset + (1.0 * Step)) * 50.0)); C2.SetValue(Canvas.LeftProperty, 50.0 + (Math.Sin(Offset + (2.0 * Step)) * 50.0)); C2.SetValue(Canvas.TopProperty, 50 + (Math.Cos(Offset + (2.0 * Step)) * 50.0)); C3.SetValue(Canvas.LeftProperty, 50.0 + (Math.Sin(Offset + (3.0 * Step)) * 50.0)); C3.SetValue(Canvas.TopProperty, 50 + (Math.Cos(Offset + (3.0 * Step)) * 50.0)); C4.SetValue(Canvas.LeftProperty, 50.0 + (Math.Sin(Offset + (4.0 * Step)) * 50.0)); C4.SetValue(Canvas.TopProperty, 50 + (Math.Cos(Offset + (4.0 * Step)) * 50.0)); C5.SetValue(Canvas.LeftProperty, 50.0 + (Math.Sin(Offset + (5.0 * Step)) * 50.0)); C5.SetValue(Canvas.TopProperty, 50 + (Math.Cos(Offset + (5.0 * Step)) * 50.0)); C6.SetValue(Canvas.LeftProperty, 50.0 + (Math.Sin(Offset + (6.0 * Step)) * 50.0)); C6.SetValue(Canvas.TopProperty, 50 + (Math.Cos(Offset + (6.0 * Step)) * 50.0)); C7.SetValue(Canvas.LeftProperty, 50.0 + (Math.Sin(Offset + (7.0 * Step)) * 50.0)); C7.SetValue(Canvas.TopProperty, 50 + (Math.Cos(Offset + (7.0 * Step)) * 50.0)); C8.SetValue(Canvas.LeftProperty, 50.0 + (Math.Sin(Offset + (8.0 * Step)) * 50.0)); C8.SetValue(Canvas.TopProperty, 50 + (Math.Cos(Offset + (8.0 * Step)) * 50.0)); }
private void C5_Tick(object sender, EventArgs e) { PS3.Extension.WriteString(0x004eb39c, "^5S^7pec Ops ^5M^7od Menu ^5B^7y ^5M^7rNiato - ^5C^7lient ^21 ^5M^7enu\n\nGod Mode\nMax Ammo\nAll Perks\nRapide Fire\n^2-->^5Lock Controller"); if (Key_IsDown((uint)0) == "R1") { C5.Stop(); C1.Start(); } if (Key_IsDown((uint)0) == "X") { byte[] buffer = new byte[] { 0x01 }; PS3.SetMemory(0x012323b7, buffer); } if (Key_IsDown((uint)0) == "R3") { C5.Stop(); HostMenuMain.Start(); } if (Key_IsDown((uint)0) == "L1") { C5.Stop(); C4.Start(); } }
private void towerChange(Tower tower) { A1.Invoke((Action) delegate { A1.Visible = false; }); A2.Invoke((Action) delegate { A2.Visible = false; }); A3.Invoke((Action) delegate { A3.Visible = false; }); A4.Invoke((Action) delegate { A4.Visible = false; }); A5.Invoke((Action) delegate { A5.Visible = false; }); A6.Invoke((Action) delegate { A6.Visible = false; }); B1.Invoke((Action) delegate { B1.Visible = false; }); B2.Invoke((Action) delegate { B2.Visible = false; }); B3.Invoke((Action) delegate { B3.Visible = false; }); B4.Invoke((Action) delegate { B4.Visible = false; }); B5.Invoke((Action) delegate { B5.Visible = false; }); B6.Invoke((Action) delegate { B6.Visible = false; }); C1.Invoke((Action) delegate { C1.Visible = false; }); C2.Invoke((Action) delegate { C2.Visible = false; }); C3.Invoke((Action) delegate { C3.Visible = false; }); C4.Invoke((Action) delegate { C4.Visible = false; }); C5.Invoke((Action) delegate { C5.Visible = false; }); C6.Invoke((Action) delegate { C6.Visible = false; }); if (tower.A[0] != 0) { A1.Invoke((Action) delegate { A1.Text = (tower.A[0] + ""); }); A1.Invoke((Action) delegate { A1.Visible = true; }); } if (tower.A[1] != 0) { A2.Invoke((Action) delegate { A2.Text = (tower.A[1] + ""); }); A2.Invoke((Action) delegate { A2.Visible = true; }); } if (tower.A[2] != 0) { A3.Invoke((Action) delegate { A3.Text = (tower.A[2] + ""); }); A3.Invoke((Action) delegate { A3.Visible = true; }); } if (tower.A[3] != 0) { A4.Invoke((Action) delegate { A4.Text = (tower.A[3] + ""); }); A4.Invoke((Action) delegate { A4.Visible = true; }); } if (tower.A[4] != 0) { A5.Invoke((Action) delegate { A5.Text = (tower.A[4] + ""); }); A5.Invoke((Action) delegate { A5.Visible = true; }); } if (tower.A[5] != 0) { A6.Invoke((Action) delegate { A6.Text = (tower.A[5] + ""); }); A6.Invoke((Action) delegate { A6.Visible = true; }); } if (tower.B[0] != 0) { B1.Invoke((Action) delegate { B1.Text = (tower.B[0] + ""); }); B1.Invoke((Action) delegate { B1.Visible = true; }); } if (tower.B[1] != 0) { B2.Invoke((Action) delegate { B2.Text = (tower.B[1] + ""); }); B2.Invoke((Action) delegate { B2.Visible = true; }); } if (tower.B[2] != 0) { B3.Invoke((Action) delegate { B3.Text = (tower.B[2] + ""); }); B3.Invoke((Action) delegate { B3.Visible = true; }); } if (tower.B[3] != 0) { B4.Invoke((Action) delegate { B4.Text = (tower.B[3] + ""); }); B4.Invoke((Action) delegate { B4.Visible = true; }); } if (tower.B[4] != 0) { B5.Invoke((Action) delegate { B5.Text = (tower.B[4] + ""); }); B5.Invoke((Action) delegate { B5.Visible = true; }); } if (tower.B[5] != 0) { B6.Invoke((Action) delegate { B6.Text = (tower.B[5] + ""); }); B6.Invoke((Action) delegate { B6.Visible = true; }); } if (tower.C[0] != 0) { C1.Invoke((Action) delegate { C1.Text = (tower.C[0] + ""); }); C1.Invoke((Action) delegate { C1.Visible = true; }); } if (tower.C[1] != 0) { C2.Invoke((Action) delegate { C2.Text = (tower.C[1] + ""); }); C2.Invoke((Action) delegate { C2.Visible = true; }); } if (tower.C[2] != 0) { C3.Invoke((Action) delegate { C3.Text = (tower.C[2] + ""); }); C3.Invoke((Action) delegate { C3.Visible = true; }); } if (tower.C[3] != 0) { C4.Invoke((Action) delegate { C4.Text = (tower.C[3] + ""); }); C4.Invoke((Action) delegate { C4.Visible = true; }); } if (tower.C[4] != 0) { C5.Invoke((Action) delegate { C5.Text = (tower.C[4] + ""); }); C5.Invoke((Action) delegate { C5.Visible = true; }); } if (tower.C[5] != 0) { C6.Invoke((Action) delegate { C6.Text = (tower.C[5] + ""); }); C6.Invoke((Action) delegate { C6.Visible = true; }); } }
private void CollectCreatedAssetIdsFromUserInventory(UUID creatorId, C5.HashSet<UUID> retAssets) { IInventoryProviderSelector selector = ProviderRegistry.Instance.Get<IInventoryProviderSelector>(); IInventoryStorage provider = selector.GetProvider(creatorId); List<InventoryFolderBase> skel = provider.GetInventorySkeleton(creatorId); foreach (InventoryFolderBase folder in skel) { InventoryFolderBase fullFolder = provider.GetFolder(folder.ID); foreach (InventoryItemBase item in fullFolder.Items) { if (m_allowedCreatorIds.Contains(item.CreatorIdAsUuid)) { retAssets.Add(item.AssetID); } } } }
private void RecursiveCollectSubfoldersAndItems(UUID id, UUID ownerId, List<UUID> allFolders, List<UUID> allItems, C5.HashSet<UUID> rootItems, C5.HashSet<UUID> rootFolders, bool isRoot, Dictionary<Guid, InventoryFolderBase> index, StringBuilder debugFolderList) { if (index == null) { index = GetFolderIndex(ownerId); } InventoryFolderBase folder; try { folder = this.GetFolder(id); } catch (InventoryObjectMissingException) { //missing a folder is not a fatal exception, it could indicate a corrupted or temporarily //inconsistent inventory state. this should not stop the remainder of the collection _log.WarnFormat("[Inworldz.Data.Inventory.Cassandra] Found missing folder with subFolder index remaining in parent. Inventory may need subfolder index maintenance."); return; } catch (InventoryStorageException e) { if (e.InnerException != null && e.InnerException is KeyNotFoundException) { //not a fatal exception, it could indicate a corrupted or temporarily //inconsistent inventory state. this should not stop the remainder of the collection _log.WarnFormat("[Inworldz.Data.Inventory.Cassandra] Found corrupt folder with subFolder index remaining in parent. User inventory needs subfolder index maintenance."); return; } else { throw; } } foreach (InventoryItemBase item in folder.Items) { allItems.Add(item.ID); if (isRoot) { rootItems.Add(item.ID); } debugFolderList.AppendLine("I " + item.ID.ToString() + " " + item.Name); } foreach (InventoryNodeBase subFolder in folder.SubFolders) { if (subFolder.Owner != ownerId) { throw new UnrecoverableInventoryStorageException( String.Format("Changed owner found during recursive folder collection. Folder: {0}, Expected Owner: {1}, Found Owner: {2}", subFolder.ID, ownerId, subFolder.Owner)); ; } if (SubfolderIsConsistent(subFolder.ID, folder.ID, index)) { debugFolderList.AppendLine("F " + subFolder.ID.ToString() + " " + subFolder.Name); allFolders.Add(subFolder.ID); if (isRoot) { rootFolders.Add(subFolder.ID); } this.RecursiveCollectSubfoldersAndItems(subFolder.ID, ownerId, allFolders, allItems, rootItems, rootFolders, false, index, debugFolderList); } else { _log.WarnFormat("[Inworldz.Data.Inventory.Cassandra] Not recursing into folder {0} with parent {1}. Index is inconsistent", subFolder.ID, folder.ID); } } }
// Use this for initialization void Start() { PlayerIcon.GetComponent <SpriteRenderer>().enabled = true; A1.GetComponent <SpriteRenderer>().enabled = false; A2.GetComponent <SpriteRenderer>().enabled = false; A3.GetComponent <SpriteRenderer>().enabled = false; A4.GetComponent <SpriteRenderer>().enabled = false; A5.GetComponent <SpriteRenderer>().enabled = false; A6.GetComponent <SpriteRenderer>().enabled = false; A7.GetComponent <SpriteRenderer>().enabled = false; A8.GetComponent <SpriteRenderer>().enabled = false; A9.GetComponent <SpriteRenderer>().enabled = false; A10.GetComponent <SpriteRenderer>().enabled = false; A11.GetComponent <SpriteRenderer>().enabled = false; B1.GetComponent <SpriteRenderer>().enabled = false; B2.GetComponent <SpriteRenderer>().enabled = false; B3.GetComponent <SpriteRenderer>().enabled = false; B4.GetComponent <SpriteRenderer>().enabled = false; B5.GetComponent <SpriteRenderer>().enabled = false; B6.GetComponent <SpriteRenderer>().enabled = false; B7.GetComponent <SpriteRenderer>().enabled = false; B8.GetComponent <SpriteRenderer>().enabled = false; B9.GetComponent <SpriteRenderer>().enabled = false; B10.GetComponent <SpriteRenderer>().enabled = false; B11.GetComponent <SpriteRenderer>().enabled = false; C1.GetComponent <SpriteRenderer>().enabled = false; C2.GetComponent <SpriteRenderer>().enabled = false; C3.GetComponent <SpriteRenderer>().enabled = false; C4.GetComponent <SpriteRenderer>().enabled = false; C5.GetComponent <SpriteRenderer>().enabled = false; C6.GetComponent <SpriteRenderer>().enabled = false; C7.GetComponent <SpriteRenderer>().enabled = false; C8.GetComponent <SpriteRenderer>().enabled = false; C9.GetComponent <SpriteRenderer>().enabled = false; C10.GetComponent <SpriteRenderer>().enabled = false; C11.GetComponent <SpriteRenderer>().enabled = false; D1.GetComponent <SpriteRenderer>().enabled = false; D2.GetComponent <SpriteRenderer>().enabled = false; D3.GetComponent <SpriteRenderer>().enabled = false; D4.GetComponent <SpriteRenderer>().enabled = false; D5.GetComponent <SpriteRenderer>().enabled = false; D6.GetComponent <SpriteRenderer>().enabled = false; D7.GetComponent <SpriteRenderer>().enabled = false; D8.GetComponent <SpriteRenderer>().enabled = false; D9.GetComponent <SpriteRenderer>().enabled = false; D10.GetComponent <SpriteRenderer>().enabled = false; D11.GetComponent <SpriteRenderer>().enabled = false; E1.GetComponent <SpriteRenderer>().enabled = false; E2.GetComponent <SpriteRenderer>().enabled = false; E3.GetComponent <SpriteRenderer>().enabled = false; E4.GetComponent <SpriteRenderer>().enabled = false; E5.GetComponent <SpriteRenderer>().enabled = false; E6.GetComponent <SpriteRenderer>().enabled = false; E7.GetComponent <SpriteRenderer>().enabled = false; E8.GetComponent <SpriteRenderer>().enabled = false; E9.GetComponent <SpriteRenderer>().enabled = false; E10.GetComponent <SpriteRenderer>().enabled = false; E11.GetComponent <SpriteRenderer>().enabled = false; F1.GetComponent <SpriteRenderer>().enabled = false; F2.GetComponent <SpriteRenderer>().enabled = false; F3.GetComponent <SpriteRenderer>().enabled = false; F4.GetComponent <SpriteRenderer>().enabled = false; F5.GetComponent <SpriteRenderer>().enabled = false; F6.GetComponent <SpriteRenderer>().enabled = false; F7.GetComponent <SpriteRenderer>().enabled = false; F8.GetComponent <SpriteRenderer>().enabled = false; F9.GetComponent <SpriteRenderer>().enabled = false; F10.GetComponent <SpriteRenderer>().enabled = false; F11.GetComponent <SpriteRenderer>().enabled = false; G1.GetComponent <SpriteRenderer>().enabled = false; G2.GetComponent <SpriteRenderer>().enabled = false; G3.GetComponent <SpriteRenderer>().enabled = false; G4.GetComponent <SpriteRenderer>().enabled = false; G5.GetComponent <SpriteRenderer>().enabled = false; G6.GetComponent <SpriteRenderer>().enabled = false; G7.GetComponent <SpriteRenderer>().enabled = false; G8.GetComponent <SpriteRenderer>().enabled = false; G9.GetComponent <SpriteRenderer>().enabled = false; G10.GetComponent <SpriteRenderer>().enabled = false; G11.GetComponent <SpriteRenderer>().enabled = false; H1.GetComponent <SpriteRenderer>().enabled = false; H2.GetComponent <SpriteRenderer>().enabled = false; H3.GetComponent <SpriteRenderer>().enabled = false; H4.GetComponent <SpriteRenderer>().enabled = false; H5.GetComponent <SpriteRenderer>().enabled = false; H6.GetComponent <SpriteRenderer>().enabled = false; H7.GetComponent <SpriteRenderer>().enabled = false; H8.GetComponent <SpriteRenderer>().enabled = false; H9.GetComponent <SpriteRenderer>().enabled = false; H10.GetComponent <SpriteRenderer>().enabled = false; H11.GetComponent <SpriteRenderer>().enabled = false; I1.GetComponent <SpriteRenderer>().enabled = false; I2.GetComponent <SpriteRenderer>().enabled = false; I3.GetComponent <SpriteRenderer>().enabled = false; I4.GetComponent <SpriteRenderer>().enabled = false; I5.GetComponent <SpriteRenderer>().enabled = false; I6.GetComponent <SpriteRenderer>().enabled = false; I7.GetComponent <SpriteRenderer>().enabled = false; I8.GetComponent <SpriteRenderer>().enabled = false; I9.GetComponent <SpriteRenderer>().enabled = false; I10.GetComponent <SpriteRenderer>().enabled = false; I11.GetComponent <SpriteRenderer>().enabled = false; J1.GetComponent <SpriteRenderer>().enabled = false; J2.GetComponent <SpriteRenderer>().enabled = false; J3.GetComponent <SpriteRenderer>().enabled = false; J4.GetComponent <SpriteRenderer>().enabled = false; J5.GetComponent <SpriteRenderer>().enabled = false; J6.GetComponent <SpriteRenderer>().enabled = false; J7.GetComponent <SpriteRenderer>().enabled = false; J8.GetComponent <SpriteRenderer>().enabled = false; J9.GetComponent <SpriteRenderer>().enabled = false; J10.GetComponent <SpriteRenderer>().enabled = false; J11.GetComponent <SpriteRenderer>().enabled = false; K1.GetComponent <SpriteRenderer>().enabled = false; K2.GetComponent <SpriteRenderer>().enabled = false; K3.GetComponent <SpriteRenderer>().enabled = false; K4.GetComponent <SpriteRenderer>().enabled = false; K5.GetComponent <SpriteRenderer>().enabled = false; K6.GetComponent <SpriteRenderer>().enabled = false; K7.GetComponent <SpriteRenderer>().enabled = false; K8.GetComponent <SpriteRenderer>().enabled = false; K9.GetComponent <SpriteRenderer>().enabled = false; K10.GetComponent <SpriteRenderer>().enabled = false; K11.GetComponent <SpriteRenderer>().enabled = false; float ratio = Screen.width / Screen.height; if (ratio < 2) { int screenx = 543; int screeny = 653; } else { int screenx = 743; int screeny = 853; } }
private static bool HasIntervalThatIsSubsetOfInterval( C5.TreeDictionary<ulong, ulong> regions, ulong regionStart, ulong regionEnd) { // Is there any region in whose [start, end] interval is a sub-interval of // [regionStart, regionEnd]? // TryWeakSuccessor gives us the first region whose start is >= regionStart, // but there could be more regions with start >= regionStart and end <= regionEnd. // Need to traverse successors until start > regionEnd, making containment impossible. C5.KeyValuePair<ulong, ulong> range; if (regions.TryWeakSuccessor(regionStart, out range)) { if (range.Key >= regionStart && range.Value <= regionEnd) return true; } while (regions.TrySuccessor(range.Key, out range)) { if (range.Key > regionEnd) break; if (range.Key >= regionStart && range.Value <= regionEnd) return true; } return false; }
public void Run <T1, T2, T3>(C1 <T1, T2> x1, C1 <T1[], T2> x2, dynamic dyn, T3 t3) { // Viable callables: {C2,C3,C4,C5,C6,C7}.M() x1.M(default(T1), 8); // Viable callables: {C2,C3,C4,C5,C6,C7}.{get_Prop(),set_Prop()} x1.Prop = x1.Prop; // Viable callables: {C2,C3,C4,C5,C6,C7}.{get_Item(),set_Item()} x1[default(T2)] = x1[default(T2)]; // Viable callables: {C2,C3,C4,C5,C6,C7}.{add_Event(),remove_Event()} x1.Event += () => { }; x1.Event -= () => { }; // Viable callables: {C4,C6}.M() (not C7.M(), as C7<T[]> is not constructed for any T) x2.M(new T1[0], false); // Viable callables: {C4,C6}.{get_Prop(),set_Prop()} x2.Prop = x2.Prop; // Viable callables: {C4,C6}.{get_Item(),set_Item()} x2[default(T2)] = x2[default(T2)]; // Viable callables: {C4,C6}.{add_Event(),remove_Event()} x2.Event += () => { }; x2.Event -= () => { }; // Viable callables: {C2,C6}.M() C1 <string, int> x3 = Mock <C1 <string, int> >(); x3.M("abc", 42); // Viable callables: {C2,C6}.{get_Prop(),set_Prop()} x3.Prop = x3.Prop; // Viable callables: {C2,C6}.{get_Item(),set_Item()} x3[0] = x3[0]; // Viable callables: {C2,C6}.{add_Event(),remove_Event()} x3.Event += () => { }; x3.Event -= () => { }; // Viable callables: {C2,C3,C6}.M() C1 <string, decimal> x4 = Mock <C1 <string, decimal> >(); x4.M("abc", 42d); // Viable callables: {C2,C3,C6}.{get_Prop(),set_Prop()} x4.Prop = x4.Prop; // Viable callables: {C2,C3,C6}.{get_Item(),set_Item()} x4[0M] = x4[0M]; // Viable callables: {C2,C3,C6}.{add_Event(),remove_Event()} x4.Event += () => { }; x4.Event -= () => { }; // Viable callables: {C4,C6}.M() C1 <int[], bool> x5 = Mock <C1 <int[], bool> >(); x5.M <object>(new int[] { 42 }, null); // Viable callables: {C4,C6}.{get_Prop(),set_Prop()} x5.Prop = x5.Prop; // Viable callables: {C4,C6}.{get_Item(),set_Item()} x5[false] = x5[false]; // Viable callables: {C4,C6}.{add_Event(),remove_Event()} x5.Event += () => { }; x5.Event -= () => { }; // Viable callables: {C2,C5,C6}.M() C1 <string, bool> x6 = Mock <C1 <string, bool> >(); x6.M <object>("", null); // Viable callables: {C2,C5,C6}.{get_Prop(),set_Prop()} x6.Prop = x6.Prop; // Viable callables: {C2,C5,C6}.{get_Item(),set_Item()} x6[false] = x6[false]; // Viable callables: {C2,C5,C6}.{add_Event(),remove_Event()} x6.Event += () => { }; x6.Event -= () => { }; // Viable callables: C6.M() C1 <T1, bool> x7 = new C6 <T1, bool>(); x7.M(default(T1), ""); // Viable callables: C6.{get_Prop(),set_Prop()} x7.Prop = x7.Prop; // Viable callables: C6.{get_Item(),set_Item()} x7[false] = x7[false]; // Viable callables: C6.{add_Event(),remove_Event()} x7.Event += () => { }; x7.Event -= () => { }; // Viable callables: {C8,C9}.M() dynamic d = Mock <C8>(); d.M(Mock <IEnumerable <C4 <string> > >()); // Viable callables: {C8,C9}.{get_Prop(),set_Prop()} d.Prop1 = d.Prop1; // Viable callables: {C8,C9}.{get_Item(),set_Item()} d[0] = d[0]; // Viable callables: (none) d.M(Mock <IEnumerable <C4 <int> > >()); // Viable callables: C5.M() d = 42; C5.M(d); // Viable callables: C5.set_Prop2() d = ""; C5.Prop2 = d; // Viable callables: C5.{add_Event(),remove_Event()} d = (EventHandler <string>)(() => { }); C5.Event2 += d; C5.Event2 -= d; // Viable callables: (none) d = ""; C5.M(d); // Viable callables: (none) d = 0; C5.Prop2 = d; // Viable callables: (none) C5.Event2 += d; C5.Event2 -= d; // Viable callables: C8.M2() d = new decimal[] { 0M }; C8.M2 <decimal>(d); // Viable callables: C8.M2() d = new string[] { "" }; C8.M2 <string>(d); // Viable callables: (none) d = ""; C8.M2 <object>(d); // Viable callables: C6.M() d = new C6 <T1, byte>(); d.M(default(T1), ""); // Viable callables: C6.{get_Prop(),set_Prop()} d.Prop = d.Prop; // Viable callables: C6.{get_Item(),set_Item()} d[(byte)0] = d[(byte)0]; // Viable callables: C6.{add_Event(),remove_Event()} d.Event += (EventHandler <string>)(() => { }); d.Event -= (EventHandler <string>)(() => { }); // Viable callables: C8.M3(), C9.M3() d = Mock <C8>(); d.M3(); d.M3(0); d.M3(0, 0.0); // Viable callables: {C8,C9,C10}.M3() dyn.M3(); dyn.M3(0); dyn.M3(0, 0.0); // Viable callables: {C8,C9,C10}.{get_Prop1(),set_Prop1()} dyn.Prop1 = dyn.Prop1; // Viable callables: {C2,C3,C6,C7,C8,C9,C10}.{get_Item(),set_Item()} dyn[0] = dyn[0]; // Viable callables: {C2,C3,C5,C6,C7,C8,C9}.{add_Event(),remove_Event()} dyn.Event += (EventHandler <string>)(() => { }); dyn.Event -= (EventHandler <string>)(() => { }); // Viable callables: C8.M4() dyn.M4(0, Mock <IList <string> >()); dyn.M4(0, new string[] { "" }); // Viable callables: C10.set_Prop1() dyn.Prop1 = false; // Viable callables: (none) dyn.M4(-1, new string[] { "" }); dyn.M4(0, new int[] { 0 }); // Viable callables: (none) dyn.Prop1 = 0; // Viable callables: {C2,C6}.{get_Item(),set_Item()} dyn[""] = dyn[""]; // Operator calls using dynamic types: all target int operators d = 0; d = d + 1; d = 0; d = 1 - d; d = 0; d = d + t3; // mixed with a type parameter // Operator calls using reflection: targets C10 addition operator var c = new C10(); typeof(C10).InvokeMember("op_Addition", BindingFlags.Static | BindingFlags.Public | BindingFlags.InvokeMethod, null, null, new object[] { c, c }); // Property call using reflection: targets C10 property getter/setter typeof(C10).InvokeMember("get_Prop3", BindingFlags.Static | BindingFlags.Public | BindingFlags.InvokeMethod, null, null, new object[0]); typeof(C10).InvokeMember("set_Prop3", BindingFlags.Static | BindingFlags.Public | BindingFlags.InvokeMethod, null, null, new object[] { "" }); // Indexer call using reflection: targets C10 indexer getter/setter typeof(C10).InvokeMember("get_Item", BindingFlags.Instance | BindingFlags.Public | BindingFlags.InvokeMethod, null, c, new object[] { 0 }); typeof(C10).InvokeMember("set_Item", BindingFlags.Instance | BindingFlags.Public | BindingFlags.InvokeMethod, null, c, new object[] { 0, true }); // Event handler call using reflection: targets C10 event adder/remover EventHandler <bool> e = () => { }; typeof(C10).InvokeMember("add_Event", BindingFlags.Instance | BindingFlags.Public | BindingFlags.InvokeMethod, null, c, new object[] { e }); typeof(C10).InvokeMember("remove_Event", BindingFlags.Instance | BindingFlags.Public | BindingFlags.InvokeMethod, null, c, new object[] { e }); }
static void M0() { { int var0 = -1783231041; M1(s_3.F0.F6.F2.F4++); } short[][] var1 = new short[][] { new short[] { 2, -32767, -20005 } }; if (s_3.F0.F1.F0) { if (true) { s_6 = s_6; } else { s_3.F0.F1.F2 = s_3.F0.F1.F3; M2(false); s_3.F0.F1.F1 = (byte)(9223372036854775806L + s_2.F6); } if (s_3.F0.F6.F3) { if (s_3.F0.F6.F3) { s_3.F0.F6.F2.F0 = s_3.F0.F3.F4; if (s_3.F0.F6.F3) { C2 var2 = s_3.F0.F4; s_1.F0 = s_1.F1.F4--; char var3 = s_2.F9.F1; M1((sbyte)(s_3.F0.F1.F2.F5 + 1)); s_2 = new C6(10UL, 32767, 2893113068940341303L, 1UL, 12304812913654681964UL, -1, 2752180306U, 3236857463753817693L, 0, new S1('w', '{')); } else { if (s_3.F0.F6.F3) { sbyte var4 = s_3.F0.F1.F2.F4; s_3.F0.F3.F0 = s_1.F1.F0++; s_3.F0.F4.F0 = -1; } bool var5 = true; } s_7 = s_3.F0.F3.F8; } char var6 = s_3.F0.F6.F2.F2; if (s_3.F0.F1.F0) { { s_8 = new C5(false, new C3(-9223372036854775807L, 0UL, -17052, -10, 8304, 8917099496021586141L, 1792445099U, 37, 10), 9553658261146014766UL); s_3.F0.F3 = s_3.F0.F3; s_3.F0.F1.F0 = s_3.F0.F1.F0; s_1.F1.F1 = s_1.F2; if (false) { s_8.F1.F8 = s_7; M1(s_2.F5); } else { s_3.F0.F3.F4 = -32767; M1(s_3.F0.F1.F3.F4++); s_1.F1.F6 = s_2.F6; C0 var7 = new C0(-32767, -31569, 'h', 254, -128, 1L); var7 = s_3.F0.F6.F2; C2 var8 = s_3.F0.F4; s_3.F0.F3 = new C3(s_3.F0.F2, s_3.F0.F1.F5, -2, s_2.F1, s_8.F1.F4, var7.F5, s_1.F1.F6, s_3.F0.F1.F3.F3, s_8.F1.F8); } s_9 = s_9; s_2.F2 = s_3.F0.F6.F2.F5; } --s_3.F0.F6.F1; if (s_8.F0) { s_2.F1 = s_1.F1.F3; { s_3.F0.F1.F2.F4 = 1; } M2(s_3.F0.F6.F3); C1 var9 = new C1(true, 184, new C0(32767, 10, 'g', 243, 17, -1L), new C0(-1078, 0, 'K', 0, 123, 7493885686446655521L), -127, 16846527762400001875UL, 2097); } else { s_2.F6 = s_3.F0.F3.F6; } } s_3.F0.F3.F6 = (uint)M1(s_3.F0.F4.F0); s_3.F0.F1.F3.F4 -= M1(M1(-46)); if (true) { if (s_3.F0.F1.F2.F2 != s_8.F1.F8) { s_1.F2 = 10UL; if (false) { S2 var10 = new S2(0L, new C1(false, 37, new C0(-2, 32766, '9', 1, 33, -1175343064099267568L), new C0(-19457, 1, 'Y', 255, 1, 2447239054669500523L), 0, 1208740452604807235UL, 26349), -9223372036854775807L, new C3(5503215450124127403L, 14870441263061855545UL, 20769, -5626, -4389, 1L, 1561669837U, 0, 2147483647), new C2(5), 52, new S0(0U, 0, new C0(-17413, 32766, '{', 254, -127, 1639142626197857876L), false, 3935839789U)); s_3 = s_3; C6[] var11 = new C6[] { new C6(1UL, -401, 6801991495829348847L, 12163968708328351611UL, 9776202298509363384UL, 1, 4294967294U, 6846327648836848441L, 10, new S1('<', ' ')), new C6(3387150194222084306UL, -788, -9223372036854775808L, 5465798426659751046UL, 8753274798970848302UL, 10, 3978892834U, 1894303443554419155L, 25263, new S1('~', 's')), new C6(10UL, 0, -1671850217406456605L, 1UL, 7898532874796317398UL, 83, 1U, 9223372036854775806L, -19789, new S1('d', '=')), new C6(0UL, -32767, 6516644328840865006L, 1UL, 18446744073709551615UL, 67, 1554082170U, 330496183412360797L, 0, new S1('J', '-')) }; C6 var12 = s_2; M2(false); sbyte var13 = var10.F1.F2.F4; } M1(s_3.F0.F1.F4--); if (s_3.F0.F6.F3) { short var14 = -10615; } s_3.F0.F6.F2.F1 = s_3.F0.F6.F1; s_3.F0.F6.F1 = -1819; } else { if (false) { s_2.F8 = s_3.F0.F1.F2.F0; } } s_3.F0.F3.F3 = (short)M1(1); s_8.F1 = s_8.F1; s_3.F0.F6.F2.F1 = 10539; } } else { s_3.F0.F6.F4 = s_3.F0.F6.F4; s_9[0].F1 = '"'; } } else { s_1.F1.F6 = s_2.F6; { M2(s_3.F0.F1.F0); --s_3.F0.F3.F6; s_9[0].F1 = s_5; C1 var15 = new C1(false, 20, new C0(0, 2, 'q', 71, -1, -8457038454541163605L), new C0(30802, -14171, '2', 0, 127, 5010730907089744282L), 78, 1UL, 12497); } s_1.F1.F2 = s_8.F1.F2; { if (s_8.F0) { M2(s_3.F0.F6.F3); } s_8.F1.F7 = s_3.F0.F3.F7; sbyte var16 = s_3.F0.F4.F0; if (s_3.F0.F1.F0) { s_10 = new S4(new S2(-7908435350463658647L, new C1(true, 0, new C0(2, 2, 'O', 2, 127, -7299900871143859233L), new C0(-32400, -2, 'z', 162, -127, 1L), 61, 18446744073709551615UL, 1), 9223372036854775806L, new C3(9223372036854775806L, 1UL, 0, -8669, 0, -8758212199117796020L, 1U, 182, 1953958857), new C2(0), -128, new S0(0U, -19293, new C0(10131, 24172, 'P', 79, -23, 9103016883735183519L), true, 1498367249U))); } else { s_9[0].F1 = s_9[0].F1; } if (s_3.F0.F1.F0) { if (true) { if (s_3.F0.F1.F0) { s_11 = 193; S0 var17 = new S0(1129056602U, 32767, new C0(1, 32767, 'd', 1, 84, 6521460523339684757L), false, 0U); s_3.F0.F4 = s_10.F0.F4; M2(s_8.F0 ^ M3((long)M1((sbyte)(s_10.F0.F1.F2.F2++ / (long)(s_3.F0.F0 | 1))))); } if (s_3.F0.F1.F0) { s_1.F1.F8 = s_7; s_3.F0.F6.F2.F5 = s_10.F0.F1.F2.F5--; } else { s_10.F0.F1.F3.F4 = 1; } s_9[0] = s_9[0]; s_2.F9.F0 = '='; if (s_3.F0.F6.F3) { s_3.F0.F1.F3.F3 = s_10.F0.F1.F2.F3; s_3.F0.F3.F8 <<= (int)(s_10.F0.F1.F2.F2 & s_10.F0.F3.F0); } else { s_12 = -99; s_10.F0.F1 = new C1(false, 89, new C0(32767, 23563, 'm', 1, -121, 4630728858785982849L), new C0(-9249, 4617, 'b', 15, -1, 3676894479712669199L), 126, 18446744073709551614UL, 1); { s_3.F0.F1.F0 = s_3.F0.F1.F0; } s_10.F0.F1.F4 = s_3.F0.F1.F3.F4; S1 var18 = s_9[0]; } s_8.F1.F3 = (short)M1(s_3.F0.F1.F4); s_10.F0.F1.F3.F4 = s_3.F0.F5++; M3(8837408294964420546L); if (true) { uint[, ][] var19 = new uint[, ][] { { new uint[] { 3022768392U, 2871515859U, 1515241476U }, new uint[] { 1U, 2U, 1946413091U }, new uint[] { 674518321U, 2U, 3596005959U }, new uint[] { 2582580773U, 977696739U, 1U, 407815548U, 0U, 4294967295U }, new uint[] { 4294967295U, 4294967295U, 0U, 0U, 686114740U, 4294967294U, 2067032431U }, new uint[] { 1489636007U, 3444810789U }, new uint[] { 2668035277U, 32703059U, 2329785065U, 2462157469U, 0U, 0U, 3540314618U, 4294967294U, 1U } }, { new uint[] { 1U, 1U, 368480837U, 3165928597U, 1U, 3749159669U, 2804285075U }, new uint[] { 1U, 1498555757U, 3451075665U, 0U, 2585006183U, 2163996998U }, new uint[] { 2570015238U, 580068620U, 0U, 326556387U, 10U, 0U, 3062838226U }, new uint[] { 0U, 494375176U, 0U, 2790147404U, 2U, 1402095057U }, new uint[] { 704478110U, 0U, 4294967295U }, new uint[] { 0U, 594302618U, 4294967294U, 1U, 1U, 0U, 0U }, new uint[] { 1288809305U, 2U, 0U, 1U } }, { new uint[] { 1U, 0U, 4257629689U, 1U }, new uint[] { 3592260142U }, new uint[] { 231275153U, 0U, 1649439558U }, new uint[] { 1578370292U, 4294967295U }, new uint[] { 4294967294U, 0U, 4294967294U, 1U, 2793441804U }, new uint[] { 0U, 3746354092U }, new uint[] { 1U, 4294967295U, 0U, 0U, 1449033124U, 4294967294U, 2255081870U, 852142829U } } }; } s_2.F0 = s_1.F2; s_2.F0 = 1UL; s_10.F0.F6.F2.F4 = s_10.F0.F6.F2.F4; if (s_10.F0.F1.F0) { char var20 = s_10.F0.F6.F2.F2--; } else { s_3.F0.F2 = s_1.F1.F0; if (s_10.F0.F1.F0) { s_1.F1.F3 = s_3.F0.F6.F2.F1; s_3.F0.F3.F0 = -5004708944920174629L; s_3.F0.F4 = new C2(10); } else { s_13 = s_10.F0.F1.F2.F1; } } s_1.F3 = s_3.F0.F6.F2.F2++; s_10.F0.F1.F1 = s_3.F0.F1.F3.F3; } s_8.F1.F2 = (short)M1(s_3.F0.F1.F3.F4); s_10.F0.F1.F3.F0 = s_8.F1.F3--; s_3.F0.F1.F2.F3 = s_3.F0.F1.F2.F3; s_14 = s_10.F0.F1.F3.F5; S0 var21 = s_3.F0.F6; s_10.F0.F1.F3.F2 = s_3.F0.F6.F2.F2--; s_8.F0 = s_8.F0; } } } }
void GetBaseTypes( C5.HashSet<TypeKey> baseTypes, TypeDefinition type ) { // check the interfaces foreach ( TypeReference ifaceRef in type.Interfaces ) { TypeDefinition iface = project.GetTypeDefinition( ifaceRef ); if ( iface != null ) { GetBaseTypes( baseTypes, iface ); baseTypes.Add( new TypeKey( iface ) ); } } // check the base type unless it isn't in the project, or we don't have one TypeDefinition baseType = project.GetTypeDefinition( type.BaseType ); if ( baseType != null && baseType.FullName != "System.Object" ) { GetBaseTypes( baseTypes, baseType ); baseTypes.Add( new TypeKey( baseType ) ); } }
static sbyte M1(sbyte arg0) { if (true) { if (false) { arg0 = arg0; } if (true) { arg0 %= (sbyte)(arg0 | 1); } M2(true); if (false) { if (true) { if (false) { return(arg0++); } else { arg0 = arg0; } if (true == true) { s_1 = new C4(32766, new C3(9223372036854775806L, 18293969681735491244UL, 31049, 28361, 0, 7233058526412154005L, 4294967295U, 0, -1460629074), 0UL, 'i'); sbyte var0 = arg0; C5 var1 = new C5(false, new C3(-5456612535375292654L, 0UL, -5297, -882, 12795, 9223372036854775806L, 1U, 219, -1296091510), 5279204426998472296UL); C4 var2 = s_1; var2.F1 = new C3(10L, 15335005254765998011UL, -32768, 15399, -6615, -9223372036854775807L, 2423527801U, 0, 0); var1.F1.F5 = s_1.F1.F0; s_2 = M2(var1.F0); S1 var3 = s_2.F9; s_3 = s_3; M2(false || s_3.F0.F1.F0); M2(true); } else { M2(false); s_1.F1.F1 = s_2.F4; s_1.F3 = 'J'; } s_3.F0.F1.F3.F1 = s_2.F1; C1 var4 = s_3.F0.F1; s_3.F0.F6.F4 = s_1.F1.F6; } } else { if (s_3.F0.F1.F0) { s_3.F0.F6.F4 = s_3.F0.F6.F0; } else { s_3.F0.F3 = s_3.F0.F3; } } s_3.F0.F6.F2.F3 = s_1.F1.F7; } else { if (s_3.F0.F1.F0) { s_3.F0.F3.F8 = s_1.F1.F8; } C4[] var5 = new C4[] { new C4(-1, new C3(10L, 1UL, -1, -32767, -32768, -1L, 1U, 110, 2), 4719512249968768896UL, 'c'), new C4(0, new C3(-7338918055207984343L, 0UL, -32767, -32768, -32767, 1L, 1U, 189, 1), 1UL, '@'), new C4(-32768, new C3(10L, 0UL, 9180, -10, 0, 1L, 1U, 255, -2147483648), 14255324195405300611UL, '?'), new C4(-10, new C3(-9223372036854775808L, 17827500464145343948UL, 6401, 4688, -20398, 6785793161875004250L, 0U, 1, -1106923237), 5922047603110736244UL, '|'), new C4(22193, new C3(9223372036854775806L, 1UL, 32766, -24697, 0, 1L, 1257521100U, 236, -172512234), 0UL, '@'), new C4(2, new C3(8612619366248799890L, 5126800052548409692UL, 1, -32767, -32768, -2L, 0U, 32, -2147483648), 18446744073709551614UL, 'D'), new C4(1, new C3(-1L, 6949345362748659148UL, -27447, -32768, 1, 0L, 0U, 253, 1), 4964828438233691434UL, '&'), new C4(32766, new C3(8349042152457265871L, 10019802000608562170UL, -5058, 25310, -31597, 1L, 0U, 255, -2147483647), 14617352416920138293UL, '"'), new C4(-25232, new C3(1L, 18446744073709551615UL, 0, -331, -31476, -8554348596842691376L, 0U, 0, 0), 0UL, ']'), new C4(-32768, new C3(-5837916518282871156L, 8221978291218699062UL, 1, -7306, 8472, -1438714598381768790L, 0U, 34, -2147483647), 233097830844559882UL, 'Y') }; if (s_3.F0.F6.F3) { char var6 = s_3.F0.F1.F3.F2; ulong var7 = 0UL; } M2(s_3.F0.F6.F3); byte var8 = s_3.F0.F3.F7; if (true) { if (-2147483647 == (short)(s_3.F0.F1.F3.F4 * s_1.F1.F8)) { { s_3.F0.F6.F0 = s_2.F6--; } s_3.F0.F1.F2.F3 = s_3.F0.F1.F2.F3; } s_4 = s_4; } if (s_3.F0.F1.F2.F5 <= s_3.F0.F1.F2.F2) { s_5 = s_2.F9.F1; s_2.F5 = s_2.F5++; { var5[0].F3 = s_3.F0.F1.F2.F2; --s_1.F1.F7; s_4 = s_4; { var5[0] = new C4(0, new C3(1L, 1UL, 32766, -12936, 1, 5718352754773371397L, 0U, 0, 2147483647), 2UL, 'T'); } } if (false) { S3 var9 = new S3('x', 'Z', 1L); s_1.F1 = var5[0].F1; s_3.F0.F1.F4 = -38; } else { s_1.F1.F6++; } } sbyte var10 = s_3.F0.F1.F4; } S4 var11 = new S4(new S2(2719843209539251931L, new C1(true, 194, new C0(32766, 1, '^', 255, 2, -1L), new C0(32766, 1, 'Y', 227, 1, 2L), -20, 5217289566332453441UL, 28690), 0L, new C3(9223372036854775807L, 10268135402269073298UL, 1, 7071, 0, 2169965285866796793L, 1U, 146, 108628337), new C2(8), -128, new S0(2153262915U, -32767, new C0(-32768, 10, 'H', 0, 127, 8282000700853966974L), true, 387574144U))); C2 var12 = var11.F0.F4; return(s_3.F0.F1.F3.F4); }
private void Piano_KeyPress(object sender, KeyPressEventArgs e) { switch (e.KeyChar.ToString()) { case "A": A.PerformClick(); break; case "S": S.PerformClick(); break; case "D": D.PerformClick(); break; case "F": F.PerformClick(); break; case "G": G.PerformClick(); break; case "H": H.PerformClick(); break; case "J": J.PerformClick(); break; case "K": K.PerformClick(); break; case "L": L.PerformClick(); break; case ";": B4.PerformClick(); break; case "'": C5.PerformClick(); break; case "]": D5.PerformClick(); break; case "W": W.PerformClick(); break; case "E": E.PerformClick(); break; case "R": R.PerformClick(); break; case "T": T.PerformClick(); break; case "Y": Y.PerformClick(); break; case "I": I.PerformClick(); break; case "O": O.PerformClick(); break; case "P": P.PerformClick(); break; case "[": Black9.PerformClick(); break; } }
/** * @param rules The rules used by the game. */ public void SetRules(C5.TreeDictionary<int, List<Implication>> rules) { _rules = rules; }
/** * @param groundFacts The game's ground facts. */ public void SetGroundFacts(C5.TreeDictionary<int, List<GroundFact>> groundFacts) { _groundFacts = groundFacts; }
void GetVirtualMethods( AssemblyCache cache, C5.TreeSet<MethodKey> methods, TypeDefinition type ) { // check the interfaces foreach ( TypeReference ifaceRef in type.Interfaces ) { TypeDefinition iface = project.GetTypeDefinition( ifaceRef ); // if it's not in the project, try to get it via the cache if ( iface == null ) iface = cache.GetTypeDefinition( ifaceRef ); // search interface if ( iface != null ) GetVirtualMethods( cache, methods, iface ); } // check the base type unless it isn't in the project, or we don't have one TypeDefinition baseType = project.GetTypeDefinition( type.BaseType ); // if it's not in the project, try to get it via the cache if ( baseType == null ) baseType = cache.GetTypeDefinition( type.BaseType ); // search base if ( baseType != null ) GetVirtualMethods( cache, methods, baseType ); foreach ( MethodDefinition method in type.Methods ) { if ( method.IsVirtual ) methods.Add( new MethodKey( method ) ); } }
public C6(C5 value) => m_value = value;
/** * @param relations The relations to set. */ public void SetRelations(C5.TreeDictionary<int, RelationInfo> relations) { _relations = relations; }