public static C3DxRotation operator *(C3DxRotation oAngleAxis_p, double dScalar_p) { C3DxRotation oReturn = new C3DxRotation(oAngleAxis_p); oReturn.m_dAng *= dScalar_p; return (oReturn); }
internal C3DxRotation(C3DxRotation rCopy_p) { m_dX = rCopy_p.m_dX; m_dY = rCopy_p.m_dY; m_dZ = rCopy_p.m_dZ; m_dAng = rCopy_p.m_dAng; }