private static bool OnReceiveTeam(ByteArray byteArray, IPokemonBattleClientService clientService) { byte position = byteArray.ReadByte(); string identity = byteArray.ReadUTF(); ByteSequence team = new ByteSequence(); team.ReadFromByteArray(byteArray); clientService.OnReceiveTeam(position, identity, team); return(true); }
private static bool OnReceiveTeam(int sessionID, ByteArray byteArray, IPokemonBattleServerService serverService) { byte position = byteArray.ReadByte(); string identity = byteArray.ReadUTF(); ByteSequence team = new ByteSequence(); team.ReadFromByteArray(byteArray); serverService.OnReceiveTeam(sessionID, position, identity, team); return(true); }