public override ByteBuffer ToBufferRaw(ByteBuffer buffer = null) { buffer = buffer ?? new ByteBuffer(ByteBuffer.LITTLE_ENDING); Fee.ToBuffer(buffer); Payer.ToBuffer(buffer); Player.ToBuffer(buffer); Tournament.ToBuffer(buffer); BuyIn.ToBuffer(buffer); buffer.WriteArray(Extensions, (b, item) => { if (!item.IsNull()) { ; } }); // todo return(buffer); }
public ByteBuffer ToBuffer(ByteBuffer buffer = null) { buffer = buffer ?? new ByteBuffer(ByteBuffer.LITTLE_ENDING); buffer.WriteDateTime(RegistrationDeadline); buffer.WriteUInt32(NumberOfPlayers); BuyIn.ToBuffer(buffer); buffer.WriteArray(Whitelist, (b, item) => { if (!item.IsNull()) { item.ToBuffer(b); } }, SpaceTypeId.Compare); buffer.WriteOptionalStruct(StartTime, (b, value) => b.WriteDateTime(value)); buffer.WriteOptionalStruct(StartDelay, (b, value) => b.WriteUInt32(value)); buffer.WriteUInt32(RoundDelay); buffer.WriteUInt32(NumberOfWins); Meta.ToBuffer(buffer); GameOptions.ToBuffer(buffer); return(buffer); }