public void OnClickBuyButton() { onBuy.Invoke(salesItem); }
public void OnClickBuyButton(SalesItem salesItem) { onBuy.Invoke(salesItem); gameObject.SetActive(false); }
private void OnClickResender() { //Debug.Log($"Item is null: {this == null}"); //Debug.Log($"OnBUyClick is null: {OnBuyClick == null}"); OnBuyClick.Invoke(this); }
public void OnPointerExit(PointerEventData eventData) { _stopHoverEvent.Invoke(_entry); }
public void OnPointerEnter(PointerEventData eventData) { _hoverEvent.Invoke(_entry); }
public void Buy() { _buyEvent.Invoke(_entry); }