Exemple #1
0
    }  //获得输入值

    Button_Stage FCheck_Button_Stage(string button_name, KeyCode keyCode)
    {
        Button_Stage a = Button_Stage.off;

        if (Input.GetButtonDown(button_name) || Input.GetKeyDown(keyCode))
        {
            a = Button_Stage.down;
        }
        else if (Input.GetButton(button_name) || Input.GetKey(keyCode))
        {
            a = Button_Stage.stay;
        }
        else if (Input.GetButtonUp(button_name) || Input.GetKeyUp(keyCode))
        {
            a = Button_Stage.up;
        }
        else
        {
            a = Button_Stage.off;
        }
        return(a);
    } //按钮
Exemple #2
0
    void FGet_Input_value()
    {
        Horizontal_Left  = FCheck_Axis("Horizontal_Left", Key_Horizontal_Left, Key_Horizontal_Left_fu);
        Vertical_Left    = FCheck_Axis("Vertical_Left", Key_Vertical_Left, Key_Vertical_Left_fu);
        Horizontal_Right = FCheck_Axis("Horizontal_Right", Key_Horizontal_Right, Key_Horizontal_Right_fu);
        Vertical_Right   = FCheck_Axis("Vertical_Right", Key_Vertical_Right, Key_Vertical_Right_fu);
        Xbox_X           = FCheck_Axis("Xbox_X", Key_Xbox_X, Key_Xbox_X_fu);
        Xbox_Y           = FCheck_Axis("Xbox_Y", Key_Xbox_Y, Key_Xbox_Y_fu);

        LT = FCheck_Axis("LT", Key_LT);
        RT = FCheck_Axis("RT", Key_RT);

        Button_A     = FCheck_Button_Stage("Button_A", Key_Button_A);
        Button_B     = FCheck_Button_Stage("Button_B", Key_Button_B);
        Button_X     = FCheck_Button_Stage("Button_X", Key_Button_X);
        Button_Y     = FCheck_Button_Stage("Button_Y", Key_Button_Y);
        Button_LB    = FCheck_Button_Stage("Button_LB", Key_Button_LB);
        Button_RB    = FCheck_Button_Stage("Button_RB", Key_Button_RB);
        Button_Start = FCheck_Button_Stage("Button_Start", Key_Button_Start);
        Button_Back  = FCheck_Button_Stage("Button_Back", Key_Button_Back);
        Left_Down    = FCheck_Button_Stage("Left_Down", Key_Left_Down);
        Right_Down   = FCheck_Button_Stage("Right_Down", Key_Right_Down);
    }  //获得输入值