public override void draw(SpriteBatch spriteBatch) { left.draw(spriteBatch); right.draw(spriteBatch); spriteBatch.DrawString(font, selections[index], position, color, rotation, origin, scale, SpriteEffects.None, 0.5f); }
public override void draw(SpriteBatch spriteBatch) { if (albumArt == null) { spriteBatch.Draw(noArt, boundingBox, null, color, rotation, origin, SpriteEffects.None, 0.5f); } else { spriteBatch.Draw(noArt, boundingBox, null, color, rotation, origin, SpriteEffects.None, 0.5f); } spriteBatch.DrawString(font, artist, artistVector, textColor); spriteBatch.DrawString(font, album, albumVector, textColor); spriteBatch.DrawString(font, song, songVector, textColor); playPause.draw(spriteBatch); stop.draw(spriteBatch); next.draw(spriteBatch); previous.draw(spriteBatch); shuffle.draw(spriteBatch); repeat.draw(spriteBatch); }