public override void ViewDidLoad() { base.ViewDidLoad(); ButtonOne.SetTitle("", UIControlState.Normal); ButtonTwo.SetTitle("", UIControlState.Normal); ButtonThree.SetTitle("", UIControlState.Normal); ButtonFour.SetTitle("", UIControlState.Normal); ButtonFive.SetTitle("", UIControlState.Normal); ButtonSix.SetTitle("", UIControlState.Normal); ButtonSeven.SetTitle("", UIControlState.Normal); ButtonEight.SetTitle("", UIControlState.Normal); ButtonNine.SetTitle("", UIControlState.Normal); LabelWinner.Text = ""; // Perform any additional setup after loading the view, typically from a nib. }
partial void ButtonThree_TouchUpInside(UIButton sender) { if (counter == 0) { ButtonThree.SetTitle("X", UIControlState.Normal); ButtonThree.SetTitleColor(UIColor.Black, UIControlState.Normal); LabelTurn.Text = "Turn X"; counter++; } else if (counter == 1) { ButtonThree.SetTitle("O", UIControlState.Normal); ButtonThree.SetTitleColor(UIColor.Black, UIControlState.Normal); LabelTurn.Text = "Turn O"; counter--; } ButtonThree.Enabled = false; checkit(); }