void Start() { gameObject.GetComponent <SpriteRenderer>().color = new Color32(255, 255, 255, 140); button = gameObject.GetComponentInParent <ButtonSkinChooser> (); circle = gameObject.GetComponentInParent <CircleColorSkinChooser> (); }
void Start() { gameObject.GetComponent<SpriteRenderer>().color = new Color32(255,255,255,140); button = gameObject.GetComponentInParent<ButtonSkinChooser> (); circle = gameObject.GetComponentInParent<CircleColorSkinChooser> (); }