void Start()
 {
     gameObject.GetComponent <SpriteRenderer>().color = new Color32(255, 255, 255, 140);
     button = gameObject.GetComponentInParent <ButtonSkinChooser> ();
     circle = gameObject.GetComponentInParent <CircleColorSkinChooser> ();
 }
Exemple #2
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 void Start()
 {
     gameObject.GetComponent<SpriteRenderer>().color = new Color32(255,255,255,140);
     button = gameObject.GetComponentInParent<ButtonSkinChooser> ();
     circle = gameObject.GetComponentInParent<CircleColorSkinChooser> ();
 }