Exemple #1
0
    public override void updateItem(GameObject item, int index)
    {
        //	base.updateItem (item, index);

        ButtonMailItem button = item.GetComponent <ButtonMailItem> ();

        if (index > mails.Count - 1)
        {
            return;
        }
        button.initialize(mails [index]);
    }
Exemple #2
0
    public override void initButton(int i)
    {
        if (nodeList [i] == null)
        {
            nodeList [i] = NGUITools.AddChild(gameObject, (fatherWindow as MailWindow).mailItemPrefab);
        }

        nodeList [i].name = StringKit.intToFixString(i + 1);
        ButtonMailItem button = nodeList [i].GetComponent <ButtonMailItem> ();

        button.fatherWindow = fatherWindow;
        button.initialize(mails[i]);
    }