public override void updateItem(GameObject item, int index) { // base.updateItem (item, index); ButtonMailItem button = item.GetComponent <ButtonMailItem> (); if (index > mails.Count - 1) { return; } button.initialize(mails [index]); }
public override void initButton(int i) { if (nodeList [i] == null) { nodeList [i] = NGUITools.AddChild(gameObject, (fatherWindow as MailWindow).mailItemPrefab); } nodeList [i].name = StringKit.intToFixString(i + 1); ButtonMailItem button = nodeList [i].GetComponent <ButtonMailItem> (); button.fatherWindow = fatherWindow; button.initialize(mails[i]); }