private void OnPushStateSlotItemDestroyConfirm()
 {
     _uiOverlay4.localPositionX(-344f);
     _dismantleBtn.normalSprite = "btn_haiki_on";
     _dismantleBtnLight.PlayAnim();
     _ShikakuON = true;
 }
 private void UpdateStartButtonEnabled()
 {
     mButton_Start.enabled = (GetSetShipModels().Count > 0 && CanModernize());
     if (mButton_Start.enabled)
     {
         btnLight.PlayAnim();
     }
     else
     {
         btnLight.StopAnim();
     }
     mButton_Start.SetState((!mButton_Start.enabled) ? UIButtonColor.State.Disabled : UIButtonColor.State.Normal, immediate: true);
 }
 public void updateSpeedUpIcon()
 {
     if (TaskMainArsenalManager.arsenalManager.IsValidCreateShip_ChangeHighSpeed(_number + 1))
     {
         _uiHighBtnSprite.spriteName = "btn_item_on";
         if (!IsHight && !IsShowHigh)
         {
             UISelectedObject.SelectedOneButtonZoomUpDown(_uiHighBtn.gameObject, value: false);
             btnLight.PlayAnim();
         }
     }
     else
     {
         _uiHighBtnSprite.spriteName = "btn_item_off";
         UISelectedObject.SelectedOneButtonZoomUpDown(_uiHighBtn.gameObject, value: false);
         btnLight.StopAnim();
     }
 }
Exemple #4
0
 private void ChkButtonState()
 {
     if (_uiNameInput.value == string.Empty || _uiNameInput.value.Replace(" ", string.Empty).Replace("\u3000", string.Empty) == string.Empty)
     {
         _uiDecideButton.state = UIButtonColor.State.Disabled;
         _btnLight.StopAnim();
     }
     else if (Utils.ChkNGWard(_uiNameInput.value))
     {
         _uiDecideButton.state = UIButtonColor.State.Disabled;
         _btnLight.StopAnim();
     }
     else
     {
         _uiDecideButton.state = UIButtonColor.State.Normal;
         _btnLight.PlayAnim();
     }
     ((Collider)_uiDecideButton.GetComponent <BoxCollider>()).enabled = ((_uiDecideButton.state == UIButtonColor.State.Normal) ? true : false);
 }
Exemple #5
0
        public void Init(bool isGoeiChange)
        {
            mIsEndPhase = false;
            if (keyController == null)
            {
                keyController = new KeyControl(0, 2);
            }
            SingletonMonoBehaviour <Live2DModel> .Instance.Enable();

            SetLandscape();
            TankerNum.text = top.TankerCount.ToString();
            deployMaterials.updateMaterials(top.areaID, top.TankerCount, EscortOrganizeTaskManager.GetEscortManager());
            KeyControlManager.Instance.KeyController = keyController;
            EscortDeckModel editDeck = EscortOrganizeTaskManager.GetEscortManager().EditDeck;

            InitializeEscortDeckIcons(editDeck);
            StrategyTopTaskManager.Instance.UIModel.OverCamera.SetActive(isActive: true);
            top.isChangeMode = false;
            btnManager.setFocus(0);
            if (isGoeiChange)
            {
                keyController.IsRun = false;
                ChangeCharactertoEscortFlagShip();
            }
            this.DelayAction(0.3f, delegate
            {
                if (EscortOrganize == null)
                {
                    GameObject gameObject = Util.Instantiate(StrategyTopTaskManager.GetCommandMenu().EscortOrganize, base.transform.parent.gameObject);
                    gameObject.SetActive(false);
                    gameObject.transform.localPositionX(9999f);
                    EscortOrganize = gameObject;
                }
                if (StrategyTopTaskManager.GetLogicManager().IsValidDeploy(StrategyTopTaskManager.Instance.TileManager.FocusTile.areaID, top.TankerCount, EscortOrganizeTaskManager.GetEscortManager()))
                {
                    btnLight.PlayAnim();
                }
                else
                {
                    btnLight.StopAnim();
                }
            });
        }