public void SetButton(string b) { _buttonHint.gameObject.SetActive(b != null); if (b != null) { _buttonHint.SetButton(b); } }
public void SetButton(string b) { buttonImage.SetButton(b); }
public void SetButton(string b) { _buttonHint.gameObject.SetActive(b != null); if (b != null) { _buttonHint.SetButton(b); } }
public void SetButton(string b) { buttonImage.SetButton(b); }